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Vetrina Attori: Scene Seek Support System Focusing on Characters in a Video16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.343-349, ⟨10.1007/978-3-319-66715-7_37⟩
Conference papers
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An Analysis of Sales Promotion ‘Discount’ Using Game Refinement Measurement16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.487-491, ⟨10.1007/978-3-319-66715-7_69⟩
Conference papers
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Predicting Human Computation Game Scores with Player Rating Systems16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.284-289, ⟨10.1007/978-3-319-66715-7_31⟩
Conference papers
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Exploring Pervasive Entertainment Games to Construct Learning Paths16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.196-201, ⟨10.1007/978-3-319-66715-7_21⟩
Conference papers
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The Little Doormaid: An Initial Literature Review Toward a Video Game About Mentoring, Social Innovation and Technology16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.392-395, ⟨10.1007/978-3-319-66715-7_47⟩
Conference papers
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DecoTouch: Turning the Forehead as Input Surface for Head Mounted Display16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.481-484, ⟨10.1007/978-3-319-66715-7_68⟩
Conference papers
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InsTangible: A Tangible User Interface Combining Pop-up Cards with Conductive Ink Printing16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.72-80, ⟨10.1007/978-3-319-66715-7_8⟩
Conference papers
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Genesis: New Media Art Created as a Visualization of Fluid Dynamics16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.3-13, ⟨10.1007/978-3-319-66715-7_1⟩
Conference papers
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In.Line: A Navigation Game for Visually Impaired People16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.147-153, ⟨10.1007/978-3-319-66715-7_15⟩
Conference papers
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Gamifying Experiences Using a Peer Learning Assessment System: Combining Two Separate Research Traditions to Promote Student Learning (Poster and Interactive Session)16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers
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Women and Computer Games (Workshops and Tutorials)16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers
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ECEC2017: The Workshop on E-Commerce and Entertainment Computing16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.502-506, ⟨10.1007/978-3-319-66715-7_72⟩
Conference papers
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AniReco: Japanese Anime Recommendation System16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.400-403, ⟨10.1007/978-3-319-66715-7_49⟩
Conference papers
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Tourist Spot Recommendation System with Image Selection Interface16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.419-422, ⟨10.1007/978-3-319-66715-7_53⟩
Conference papers
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Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.310-321, ⟨10.1007/978-3-319-66715-7_34⟩
Conference papers
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e2-Mask: Design and Implementation of a Mask-Type Display to Support Face-to-Face Communication16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.88-93, ⟨10.1007/978-3-319-66715-7_10⟩
Conference papers
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A Framework to Determine the Suitability of Software Development Methodologies for the Development of Location-Based Games16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.335-342, ⟨10.1007/978-3-319-66715-7_36⟩
Conference papers
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A Game System for Learning Mathematics with Pacing Considering Individual Motivation and Feeling16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.169-176, ⟨10.1007/978-3-319-66715-7_17⟩
Conference papers
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The Alteration of Gustatory Sense by Virtual Chromatic Transition of Food Items16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.211-217, ⟨10.1007/978-3-319-66715-7_23⟩
Conference papers
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Augmented Reality Media for Cultural Experience in Shrines16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.375-378, ⟨10.1007/978-3-319-66715-7_43⟩
Conference papers
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Proposal of an Erasure-Oriented Drawing Style to Develop the Ability to Copy Images16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.233-239, ⟨10.1007/978-3-319-66715-7_26⟩
Conference papers
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Virtual Co-Eating: Making Solitary Eating Experience More Enjoyable16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.460-464, ⟨10.1007/978-3-319-66715-7_63⟩
Conference papers
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Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.59-71, ⟨10.1007/978-3-319-66715-7_7⟩
Conference papers
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Shaping Attitudes Across Realities. Exploring Strategies for the Design of Persuasive Virtual, Augmented and Mixed Reality Games16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.497-501, ⟨10.1007/978-3-319-66715-7_71⟩
Conference papers
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Reorientation Method to Suppress Simulator Sickness in Home Video Game Using HMD16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.370-374, ⟨10.1007/978-3-319-66715-7_42⟩
Conference papers
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Hoverboard: A Leap to the Future of Locomotion in VR!?16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.218-225, ⟨10.1007/978-3-319-66715-7_24⟩
Conference papers
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Visual-Effect Dictionary for Converting Words into Visual Images16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.177-182, ⟨10.1007/978-3-319-66715-7_18⟩
Conference papers
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MR-Shoppingu: Physical Interaction with Augmented Retail Products Using Continuous Context Awareness16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.452-455, ⟨10.1007/978-3-319-66715-7_61⟩
Conference papers
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Designing Game-Based Interventions for Subverting Normative Attitudes16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.113-124, ⟨10.1007/978-3-319-66715-7_12⟩
Conference papers
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Evaluating a Serious Game for Cognitive Stimulation and Assessment with Older Adults: The Sorting Sheep Game16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.125-139, ⟨10.1007/978-3-319-66715-7_13⟩
Conference papers
hal-01771265v1
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