%0 Conference Proceedings %T Evaluating a Serious Game for Cognitive Stimulation and Assessment with Older Adults: The Sorting Sheep Game %+ University of Coimbra [Portugal] (UC) %A Silva Neto, Helio, C. %A Cerejeira, Joaquim %A Roque, Licinio %Z Part 3: Serious Games %< avec comité de lecture %( Lecture Notes in Computer Science %B 16th International Conference on Entertainment Computing (ICEC) %C Tsukuba City, Japan %Y Nagisa Munekata %Y Itsuki Kunita %Y Junichi Hoshino %I Springer International Publishing %3 Entertainment Computing – ICEC 2017 %V LNCS-10507 %P 125-139 %8 2017-09-18 %D 2017 %R 10.1007/978-3-319-66715-7_13 %K e-health %K Active aging %K Cognitive assessment %K Serious Games %Z Computer Science [cs]Conference papers %X Active Ageing, the preservation of the potential for achievement and development in old age, is a societal concern and neuropsychological assessments are part of psychological clinical studies. Although approaches are based on stable principles, Serious Games with designs based on neuropsychological tests can enable data collection and analysis useful for medical evaluation. This study developed and tested a game (Sorting Sheep) to be applied in cognitive stimulation with older adults providing, at the same time, useful information about the performance of the player. Meaningful correlations have been found between aspects of performance and the standard MoCA test, when the game is calibrated for a population with cognitive conditions. %G English %Z TC 14 %2 https://inria.hal.science/hal-01771265/document %2 https://inria.hal.science/hal-01771265/file/978-3-319-66715-7_13_Chapter.pdf %L hal-01771265 %U https://inria.hal.science/hal-01771265 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ IFIP-LNCS-10507