@inproceedings{shikine:hal-01771303, TITLE = {{A Game System for Learning Mathematics with Pacing Considering Individual Motivation and Feeling}}, AUTHOR = {Shikine, Nobumitsu and Yamanaka, Toshimasa and Hoshino, Junichi}, URL = {https://inria.hal.science/hal-01771303}, NOTE = {Part 4: Education}, BOOKTITLE = {{16th International Conference on Entertainment Computing (ICEC)}}, ADDRESS = {Tsukuba City, Japan}, EDITOR = {Nagisa Munekata and Itsuki Kunita and Junichi Hoshino}, PUBLISHER = {{Springer International Publishing}}, SERIES = {Entertainment Computing -- ICEC 2017}, VOLUME = {LNCS-10507}, PAGES = {169-176}, YEAR = {2017}, MONTH = Sep, DOI = {10.1007/978-3-319-66715-7\_17}, KEYWORDS = {e-Learning ; Remedial education ; Math anxiety ; Video learning ; Novel game ; Instructional pacing}, PDF = {https://inria.hal.science/hal-01771303/file/978-3-319-66715-7_17_Chapter.pdf}, HAL_ID = {hal-01771303}, HAL_VERSION = {v1}, }