%0 Conference Proceedings %T A Framework to Determine the Suitability of Software Development Methodologies for the Development of Location-Based Games %+ North-West University [Potchefstroom] (NWU) %A Barnard, Jacques %A Drevin, Günther %A Huisman, Magda %Z Part 7: Game Design %< avec comité de lecture %( Lecture Notes in Computer Science %B 16th International Conference on Entertainment Computing (ICEC) %C Tsukuba City, Japan %Y Nagisa Munekata %Y Itsuki Kunita %Y Junichi Hoshino %I Springer International Publishing %3 Entertainment Computing – ICEC 2017 %V LNCS-10507 %P 335-342 %8 2017-09-18 %D 2017 %R 10.1007/978-3-319-66715-7_36 %K Software development methodology %K Mobile games %Z Computer Science [cs]Conference papers %X To determine the suitability of an SDM (software development methodology) for the development of location-based games, it has to be determined to what degree SDMs address aspects that need to be addressed in the process of developing location-based games. These aspects have been identified from information gathered from the literature and were then validated using a survey. Their importance in the development process was also measured using the survey.A framework that uses these aspects to determine the suitability of SDMs for the development of location-based games was then developed. Applying this framework to a number of existing SDMs it was found, among other, that in general SDMs are well suited for the development of location-based games as far as value to the player is concerned but that they are very lacking when it comes to security and privacy. %G English %Z TC 14 %2 https://inria.hal.science/hal-01771267v1/document %2 https://inria.hal.science/hal-01771267v1/file/978-3-319-66715-7_36_Chapter.pdf %L hal-01771267 %U https://inria.hal.science/hal-01771267 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ IFIP-LNCS-10507