@inproceedings{goncalves:hal-01771277, TITLE = {{Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad}}, AUTHOR = {Gon{\c c}alves, Guilherme and Mour{\~a}o, {\'E}rica and Torok, Leonardo and Trevisan, Daniela and Clua, Esteban and Montenegro, Anselmo}, URL = {https://inria.hal.science/hal-01771277}, NOTE = {Part 2: Device}, BOOKTITLE = {{16th International Conference on Entertainment Computing (ICEC)}}, ADDRESS = {Tsukuba City, Japan}, EDITOR = {Nagisa Munekata and Itsuki Kunita and Junichi Hoshino}, PUBLISHER = {{Springer International Publishing}}, SERIES = {Entertainment Computing -- ICEC 2017}, VOLUME = {LNCS-10507}, PAGES = {59-71}, YEAR = {2017}, MONTH = Sep, DOI = {10.1007/978-3-319-66715-7\_7}, KEYWORDS = {UX ; AttrakDiff ; Emotion analysis ; Game controllers ; Adaptive interfaces}, PDF = {https://inria.hal.science/hal-01771277/file/978-3-319-66715-7_7_Chapter.pdf}, HAL_ID = {hal-01771277}, HAL_VERSION = {v1}, }