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Value-Based Design for Gamifying Daily Activities

Mizuki Sakamoto , Tatsuo Nakajima , Todorka Alexandrova
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.421-424, ⟨10.1007/978-3-642-33542-6_43⟩
Conference papers hal-01556130v1
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Player Control in a Real-Time Mobile Augmented Reality Game

Mareike Picklum , Georg Modzelewski , Susanne Knoop , Toke Lichtenberg , Philipp Dittmann , et al.
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.393-396, ⟨10.1007/978-3-642-33542-6_36⟩
Conference papers hal-01556179v1
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PULP Scription: A DSL for Mobile HTML5 Game Applications

Mathias Funk , Matthias Rauterberg
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.504-510, ⟨10.1007/978-3-642-33542-6_65⟩
Conference papers hal-01556161v1
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Social Interaction for Interactive Storytelling

Edirlei Lima , Bruno Feijó , Cesar Tadeu Pozzer , Angelo Ciarlini , Simone Barbosa , et al.
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.1-15, ⟨10.1007/978-3-642-33542-6_1⟩
Conference papers hal-01556146v1
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Towards a Brewery Educational Game: Would Existence of a Game Goal Improve Learning?

Cyril Brom , Edita Bromová , Martin Pergel
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.389-392, ⟨10.1007/978-3-642-33542-6_35⟩
Conference papers hal-01556151v1
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An Annotation Scheme for Social Interaction in Digital Playgrounds

Alejandro Moreno , Robby Van Delden , Dennis Reidsma , Ronald Poppe , Dirk Heylen
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.85-99, ⟨10.1007/978-3-642-33542-6_8⟩
Conference papers hal-01556166v1
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“Do Not Touch the Paintings!” The Benefits of Interactivity on Learning and Future Visits in a Museum

Konstantinos Mikalef , Michail N. Giannakos , Konstantinos Chorianopoulos , Letizia Jaccheri
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.553-561, ⟨10.1007/978-3-642-33542-6_73⟩
Conference papers hal-01556117v1
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A Framework for Usability Evaluation of Mobile Mixed Reality Games

Charley Gielkens , Richard Wetzel
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.401-404, ⟨10.1007/978-3-642-33542-6_38⟩
Conference papers hal-01556180v1
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Workshop on: Exploring the Challenges of Ethics, Privacy and Trust in Serious Gaming

Rod Mccall , Lynne Baillie , Franziska Boehm , Mike Just
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.584-585, ⟨10.1007/978-3-642-33542-6_77⟩
Conference papers hal-01556150v1
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A Virtual Training Tool for Giving Talks

Oswald D. Kothgassner , Anna Felnhofer , Leon Beutl , Helmut Hlavacs , Mario Lehenbauer , et al.
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.53-66, ⟨10.1007/978-3-642-33542-6_5⟩
Conference papers hal-01556125v1
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The ICOCOON Virtual Meeting Room: A Virtual Environment as a Support Tool for Multipoint Teleconference Systems

Aljosha Demeulemeester , Katriina Kilpi , Shirley A. Elprama , Sammy Lievens , Charles-Frederik Hollemeersch , et al.
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.158-171, ⟨10.1007/978-3-642-33542-6_14⟩
Conference papers hal-01556163v1
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Cognitive Agents for Microscopic Traffic Simulations in Virtual Environments

Sven Seele , Rainer Herpers , Christian Bauckhage
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.318-325, ⟨10.1007/978-3-642-33542-6_27⟩
Conference papers hal-01556157v1
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fAARS: A Platform for Location-Aware Trans-reality Games

Lucio Gutierrez , Eleni Stroulia , Ioanis Nikolaidis
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.185-192, ⟨10.1007/978-3-642-33542-6_16⟩
Conference papers hal-01556160v1
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The Social Maze: A Collaborative Game to Motivate MS Patients for Upper Limb Training

Tom De Weyer , Karel Robert , Johanna Renny Octavia Hariandja , Geert Alders , Karin Coninx
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.476-479, ⟨10.1007/978-3-642-33542-6_57⟩
Conference papers hal-01556147v1
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2nd Workshop on Game Development and Model-Driven Software Development

Robert Walter , Maic Masuch , Mathias Funk
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.500-503, ⟨10.1007/978-3-642-33542-6_64⟩
Conference papers hal-01556120v1
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Real Story Interaction: The Role of Global Agency in Interactive Storytelling

Christian Roth , Ivar Vermeulen
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.425-428, ⟨10.1007/978-3-642-33542-6_44⟩
Conference papers hal-01556152v1
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Game-Based Trust

Sebastian Matyas , Daishi Kato , Takao Shime , Kazuo Kunieda , Keiji Yamada
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.207-220, ⟨10.1007/978-3-642-33542-6_18⟩
Conference papers hal-01556181v1
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A Method for Measuring the Creative Potential of Computer Games

Wilawan Inchamnan , Peta Wyeth , Daniel Johnson , David Conroy
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.270-283, ⟨10.1007/978-3-642-33542-6_23⟩
Conference papers hal-01556135v1
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Mobile Application for Noise Pollution Monitoring through Gamification Techniques

Irene Garcia Martí , Luis E. Rodríguez , Mauricia Benedito , Sergi Trilles , Arturo Beltrán , et al.
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.562-571, ⟨10.1007/978-3-642-33542-6_74⟩
Conference papers hal-01556112v1
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Time Simulator in Virtual Reality for Children with Attention Deficit Hyperactivity Disorder

Pongpanote Gongsook
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.490-493, ⟨10.1007/978-3-642-33542-6_61⟩
Conference papers hal-01556124v1
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How to Analyse Therapeutic Games: The Player / Game / Therapy Model

Stéphanie Mader , Stéphane Natkin , Guillaume Levieux
Entertainment Computing - ICEC 2012, Sep 2012, Bremen, Germany. pp.193-206, ⟨10.1007/978-3-642-33542-6_17⟩
Conference papers hal-01126207v1
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Expanding the Magic Circle in Pervasive Casual Play

Sofia Reis
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.486-489, ⟨10.1007/978-3-642-33542-6_60⟩
Conference papers hal-01556122v1
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Spotting the Difference: Identifying Player Opponent Preferences in FPS Games

David Conroy , Peta Wyeth , Daniel Johnson
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.114-121, ⟨10.1007/978-3-642-33542-6_10⟩
Conference papers hal-01556133v1
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Web-Based Graphic Environment to Support Programming in the Beginning Learning Process

Carlos J. Costa , Manuela Aparicio , Carlos Cordeiro
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.413-416, ⟨10.1007/978-3-642-33542-6_41⟩
Conference papers hal-01556178v1
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Similarity in Visual Designs: Effects on Workload and Performance in a Railed-Shooter Game

David Milam , Magy Seif El-Nasr , Lyn Bartram , Bardia Aghabeigi , Perry Tan
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.284-291, ⟨10.1007/978-3-642-33542-6_24⟩
Conference papers hal-01556111v1
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Evolution of GameBots Project

Michal Bída , Martin Černý , Jakub Gemrot , Cyril Brom
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.397-400, ⟨10.1007/978-3-642-33542-6_37⟩
Conference papers hal-01556185v1
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Interactive Installation Design to Enhance Audience Immersion and Informational Behaviour

Michaela Buchtová
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.453-456, ⟨10.1007/978-3-642-33542-6_51⟩
Conference papers hal-01556134v1
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The Effectiveness and Efficiency of Model Driven Game Design

Joris Dormans
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.542-548, ⟨10.1007/978-3-642-33542-6_71⟩
Conference papers hal-01556176v1
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Game Developers Need Lua AiR

Paul Klint , Loren Roosendaal , Riemer van Rozen
ICEC 2012 - 11th International Confernece on Entertainment Computing, Sep 2012, Bremen, Germany. pp.530-535, ⟨10.1007/978-3-642-33542-6_69⟩
Conference papers hal-00758607v1
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Mobile Gaming with Indirect Sensor Control

Daniel Böhrs , Dirk Wenig , Rainer Malaka
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.441-444, ⟨10.1007/978-3-642-33542-6_48⟩
Conference papers hal-01556136v1