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Rapid Finger Motion Tracking on Low-Power Mobile Environments for Large Screen Interaction16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.465-468, ⟨10.1007/978-3-319-66715-7_64⟩
Conference papers
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InvisibleSound: An App Enabling Blind People to Compose Music16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.38-43, ⟨10.1007/978-3-319-66715-7_5⟩
Conference papers
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A Method for Illustrating Shogi Postmortems Using Results of Statistical Analysis of Kifu Data16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.277-283, ⟨10.1007/978-3-319-66715-7_30⟩
Conference papers
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Creating a Regional and Historical Streetscape Simulation System16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.456-459, ⟨10.1007/978-3-319-66715-7_62⟩
Conference papers
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Sports Training System for Situational Judgment Improvement by Reliving First Person Viewpoint16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.189-195, ⟨10.1007/978-3-319-66715-7_20⟩
Conference papers
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Delivering Active Fashion Advertisement to Potential Viewers16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.443-446, ⟨10.1007/978-3-319-66715-7_59⟩
Conference papers
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Reading Aloud Training Game for Children with Auto Evaluation of Oral Reading Fluency16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.404-408, ⟨10.1007/978-3-319-66715-7_50⟩
Conference papers
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Bubble Clouds: 3D Display Composed of Soap Bubble Cluster16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.14-23, ⟨10.1007/978-3-319-66715-7_2⟩
Conference papers
hal-01771251v1
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Japanese Anime Production Support System with Digital Storyboards16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.383-386, ⟨10.1007/978-3-319-66715-7_45⟩
Conference papers
hal-01771248v1
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Make-up Support System Based on the Colors of Favorite Image16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.414-418, ⟨10.1007/978-3-319-66715-7_52⟩
Conference papers
hal-01771297v1
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Masking Distracting Ambient Sound in an Adaptive VR-Application to Increase Presence16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.226-232, ⟨10.1007/978-3-319-66715-7_25⟩
Conference papers
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DecoTouch: Turning the Forehead as Input Surface for Head Mounted Display16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.481-484, ⟨10.1007/978-3-319-66715-7_68⟩
Conference papers
hal-01771274v1
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InsTangible: A Tangible User Interface Combining Pop-up Cards with Conductive Ink Printing16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.72-80, ⟨10.1007/978-3-319-66715-7_8⟩
Conference papers
hal-01771232v1
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Genesis: New Media Art Created as a Visualization of Fluid Dynamics16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.3-13, ⟨10.1007/978-3-319-66715-7_1⟩
Conference papers
hal-01771298v1
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In.Line: A Navigation Game for Visually Impaired People16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.147-153, ⟨10.1007/978-3-319-66715-7_15⟩
Conference papers
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Gamifying Experiences Using a Peer Learning Assessment System: Combining Two Separate Research Traditions to Promote Student Learning (Poster and Interactive Session)16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers
hal-01771455v1
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Women and Computer Games (Workshops and Tutorials)16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers
hal-01771466v1
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ECEC2017: The Workshop on E-Commerce and Entertainment Computing16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.502-506, ⟨10.1007/978-3-319-66715-7_72⟩
Conference papers
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AniReco: Japanese Anime Recommendation System16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.400-403, ⟨10.1007/978-3-319-66715-7_49⟩
Conference papers
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Tourist Spot Recommendation System with Image Selection Interface16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.419-422, ⟨10.1007/978-3-319-66715-7_53⟩
Conference papers
hal-01771304v1
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Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.310-321, ⟨10.1007/978-3-319-66715-7_34⟩
Conference papers
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e2-Mask: Design and Implementation of a Mask-Type Display to Support Face-to-Face Communication16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.88-93, ⟨10.1007/978-3-319-66715-7_10⟩
Conference papers
hal-01771294v1
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A Framework to Determine the Suitability of Software Development Methodologies for the Development of Location-Based Games16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.335-342, ⟨10.1007/978-3-319-66715-7_36⟩
Conference papers
hal-01771267v1
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Vetrina Attori: Scene Seek Support System Focusing on Characters in a Video16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.343-349, ⟨10.1007/978-3-319-66715-7_37⟩
Conference papers
hal-01771233v1
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An Analysis of Sales Promotion ‘Discount’ Using Game Refinement Measurement16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.487-491, ⟨10.1007/978-3-319-66715-7_69⟩
Conference papers
hal-01771247v1
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Predicting Human Computation Game Scores with Player Rating Systems16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.284-289, ⟨10.1007/978-3-319-66715-7_31⟩
Conference papers
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Exploring Pervasive Entertainment Games to Construct Learning Paths16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.196-201, ⟨10.1007/978-3-319-66715-7_21⟩
Conference papers
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The Little Doormaid: An Initial Literature Review Toward a Video Game About Mentoring, Social Innovation and Technology16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.392-395, ⟨10.1007/978-3-319-66715-7_47⟩
Conference papers
hal-01771302v1
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A Game System for Learning Mathematics with Pacing Considering Individual Motivation and Feeling16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.169-176, ⟨10.1007/978-3-319-66715-7_17⟩
Conference papers
hal-01771303v1
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The Alteration of Gustatory Sense by Virtual Chromatic Transition of Food Items16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.211-217, ⟨10.1007/978-3-319-66715-7_23⟩
Conference papers
hal-01771254v1
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