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Contributor/author Internal identifier : 200187
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Rapid Finger Motion Tracking on Low-Power Mobile Environments for Large Screen Interaction

Yeongnam Chae , Daniel Crane
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.465-468, ⟨10.1007/978-3-319-66715-7_64⟩
Conference papers hal-01771237v1
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InvisibleSound: An App Enabling Blind People to Compose Music

Maximilian Stolze , Helmut Hlavacs
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.38-43, ⟨10.1007/978-3-319-66715-7_5⟩
Conference papers hal-01771243v1
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A Method for Illustrating Shogi Postmortems Using Results of Statistical Analysis of Kifu Data

Nobutane Hanayama , Ryuichi Nogami
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.277-283, ⟨10.1007/978-3-319-66715-7_30⟩
Conference papers hal-01771255v1
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Creating a Regional and Historical Streetscape Simulation System

Yasuo Kawai
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.456-459, ⟨10.1007/978-3-319-66715-7_62⟩
Conference papers hal-01771263v1
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Sports Training System for Situational Judgment Improvement by Reliving First Person Viewpoint

Shunki Shimizu , Kaoru Sumi
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.189-195, ⟨10.1007/978-3-319-66715-7_20⟩
Conference papers hal-01771272v1
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Delivering Active Fashion Advertisement to Potential Viewers

Mitsuru Nakazawa , Jiu Xu , Soh Masuko
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.443-446, ⟨10.1007/978-3-319-66715-7_59⟩
Conference papers hal-01771252v1
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Reading Aloud Training Game for Children with Auto Evaluation of Oral Reading Fluency

Toshiaki Takita , Kazuhisa Akimoto , Junichi Hoshino
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.404-408, ⟨10.1007/978-3-319-66715-7_50⟩
Conference papers hal-01771275v1
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Bubble Clouds: 3D Display Composed of Soap Bubble Cluster

Yuki Kubo , Hirobumi Tomita , Shuta Nakamae , Takayuki Hoshi , Yoichi Ochiai
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.14-23, ⟨10.1007/978-3-319-66715-7_2⟩
Conference papers hal-01771251v1
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Japanese Anime Production Support System with Digital Storyboards

Taisei Kurihara , Luo Li , Masanori Ishida , Junichi Hoshino
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.383-386, ⟨10.1007/978-3-319-66715-7_45⟩
Conference papers hal-01771248v1
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Make-up Support System Based on the Colors of Favorite Image

Rina Kotake , Junichi Hoshino
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.414-418, ⟨10.1007/978-3-319-66715-7_52⟩
Conference papers hal-01771297v1
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Masking Distracting Ambient Sound in an Adaptive VR-Application to Increase Presence

Felix Born , Maic Masuch
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.226-232, ⟨10.1007/978-3-319-66715-7_25⟩
Conference papers hal-01771235v1
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DecoTouch: Turning the Forehead as Input Surface for Head Mounted Display

Koki Yamashita , Yuta Sugiura , Takashi Kikuchi , Maki Sugimoto
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.481-484, ⟨10.1007/978-3-319-66715-7_68⟩
Conference papers hal-01771274v1
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InsTangible: A Tangible User Interface Combining Pop-up Cards with Conductive Ink Printing

Yan Zhao , Yuta Sugiura , Mitsunori Tada , Jun Mitani
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.72-80, ⟨10.1007/978-3-319-66715-7_8⟩
Conference papers hal-01771232v1
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Genesis: New Media Art Created as a Visualization of Fluid Dynamics

Naoko Tosa , Pang Yunian , Liang Zhao , Ryohei Nakatsu
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.3-13, ⟨10.1007/978-3-319-66715-7_1⟩
Conference papers hal-01771298v1
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In.Line: A Navigation Game for Visually Impaired People

Laura Giarré , Ilenia Tinnirello , Letizia Jaccheri
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.147-153, ⟨10.1007/978-3-319-66715-7_15⟩
Conference papers hal-01771234v1
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Gamifying Experiences Using a Peer Learning Assessment System: Combining Two Separate Research Traditions to Promote Student Learning (Poster and Interactive Session)

Audun Grom , Gabrielle Hansen , George Adrian Stoica
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers hal-01771455v1
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Women and Computer Games (Workshops and Tutorials)

Letizia Jaccheri , Alf Inge Wang , Kristine Ask , Sobah Abbas Petersen , Kristina Brend
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers hal-01771466v1
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ECEC2017: The Workshop on E-Commerce and Entertainment Computing

Mitsuru Nakazawa , Masahumi Muta , Kazuki Ookawara , Soh Masuko
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.502-506, ⟨10.1007/978-3-319-66715-7_72⟩
Conference papers hal-01771278v1
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AniReco: Japanese Anime Recommendation System

Syoichiro Ota , Hayaki Kawata , Masahumi Muta , Soh Masuko , Jun’ichi Hoshino
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.400-403, ⟨10.1007/978-3-319-66715-7_49⟩
Conference papers hal-01771283v1
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Tourist Spot Recommendation System with Image Selection Interface

Soh Masuko , Hayaki Kawata , Junichi Hoshino , Motoi Okuzono , Masahumi Muta
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.419-422, ⟨10.1007/978-3-319-66715-7_53⟩
Conference papers hal-01771304v1
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Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games

Michael Lankes , Daniel Rammer , Bernhard Maurer
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.310-321, ⟨10.1007/978-3-319-66715-7_34⟩
Conference papers hal-01771291v1
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e2-Mask: Design and Implementation of a Mask-Type Display to Support Face-to-Face Communication

Akino Umezawa , Yoshinari Takegawa , Keiji Hirtata
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.88-93, ⟨10.1007/978-3-319-66715-7_10⟩
Conference papers hal-01771294v1
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A Framework to Determine the Suitability of Software Development Methodologies for the Development of Location-Based Games

Jacques Barnard , Günther Drevin , Magda Huisman
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.335-342, ⟨10.1007/978-3-319-66715-7_36⟩
Conference papers hal-01771267v1
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Vetrina Attori: Scene Seek Support System Focusing on Characters in a Video

Masahiro Narahara , Kohei Matsumura , Roberto Lopez-Gulliver , Haruo Noma
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.343-349, ⟨10.1007/978-3-319-66715-7_37⟩
Conference papers hal-01771233v1
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An Analysis of Sales Promotion ‘Discount’ Using Game Refinement Measurement

Long Zuo , Hiroyuki Iida
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.487-491, ⟨10.1007/978-3-319-66715-7_69⟩
Conference papers hal-01771247v1
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Predicting Human Computation Game Scores with Player Rating Systems

Michael Williams , Anurag Sarkar , Seth Cooper
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.284-289, ⟨10.1007/978-3-319-66715-7_31⟩
Conference papers hal-01771305v1
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Exploring Pervasive Entertainment Games to Construct Learning Paths

Jannicke Hauge , Ioana Andreea Stefan , Antoniu Stefan
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.196-201, ⟨10.1007/978-3-319-66715-7_21⟩
Conference papers hal-01771229v1
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The Little Doormaid: An Initial Literature Review Toward a Video Game About Mentoring, Social Innovation and Technology

Letizia Jaccheri
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.392-395, ⟨10.1007/978-3-319-66715-7_47⟩
Conference papers hal-01771302v1
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A Game System for Learning Mathematics with Pacing Considering Individual Motivation and Feeling

Nobumitsu Shikine , Toshimasa Yamanaka , Junichi Hoshino
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.169-176, ⟨10.1007/978-3-319-66715-7_17⟩
Conference papers hal-01771303v1
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The Alteration of Gustatory Sense by Virtual Chromatic Transition of Food Items

Yuto Sugita , Keiichi Zempo , Koichi Mizutani , Naoto Wakatsuki
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.211-217, ⟨10.1007/978-3-319-66715-7_23⟩
Conference papers hal-01771254v1