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Serious Violence: The Effects of Violent Elements in Serious Games19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.3-17, ⟨10.1007/978-3-030-65736-9_1⟩
Conference papers
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Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 39th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.286-293, ⟨10.1007/978-3-642-15399-0_29⟩
Conference papers
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Hoverboard: A Leap to the Future of Locomotion in VR!?16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.218-225, ⟨10.1007/978-3-319-66715-7_24⟩
Conference papers
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Player Control in a Real-Time Mobile Augmented Reality Game11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.393-396, ⟨10.1007/978-3-642-33542-6_36⟩
Conference papers
hal-01556179v1
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Give MEANinGS to Robots with Kitchen Clash: A VR Human Computation Serious Game for World Knowledge Accumulation1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.85-96, ⟨10.1007/978-3-030-34644-7_7⟩
Conference papers
hal-03652050v1
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Entertainment Computing - ICEC 2016Springer International Publishing, LNCS-9926, 2016, Lecture Notes in Computer Science, 978-3-319-46099-4. ⟨10.1007/978-3-319-46100-7⟩
Books
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Mobile Gaming with Indirect Sensor Control11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.441-444, ⟨10.1007/978-3-642-33542-6_48⟩
Conference papers
hal-01556136v1
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The Animation Loop Station: Near Real-Time Animation Production11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.469-472, ⟨10.1007/978-3-642-33542-6_55⟩
Conference papers
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Simple Games – Complex Emotions: Automated Affect Detection Using Physiological Signals14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.375-382, ⟨10.1007/978-3-319-24589-8_29⟩
Conference papers
hal-01758436v1
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Entertainment Computing - ICEC 2010Springer, Lecture Notes in Computer Science (LNCS-6243), 2010, 978-3-642-15398-3. ⟨10.1007/978-3-642-15399-0⟩
Books
hal-01555475v1
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Entertainment Computing - ICEC 2015Springer International Publishing, LNCS-9353, 2015, Lecture Notes in Computer Science, 978-3-319-24588-1. ⟨10.1007/978-3-319-24589-8⟩
Books
hal-01758469v1
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Design and Evaluation of Parametrizable Multi-genre Game Mechanics11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.45-52, ⟨10.1007/978-3-642-33542-6_4⟩
Conference papers
hal-01556140v1
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Entertainment Computing - ICEC 2012Springer, LNCS-7522, 2012, Lecture Notes in Computer Science, 978-3-642-33541-9. ⟨10.1007/978-3-642-33542-6⟩
Books
hal-01556461v1
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Enhancing Game-Based Learning Through Infographics in the Context of Smart Home Security19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.18-36, ⟨10.1007/978-3-030-65736-9_2⟩
Conference papers
hal-03686020v1
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Tags You Don’t Forget: Gamified Tagging of Personal Images14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.301-314, ⟨10.1007/978-3-319-24589-8_23⟩
Conference papers
hal-01758423v1
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Classification of Player Roles in the Team-Based Multi-player Game Dota 214th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.112-125, ⟨10.1007/978-3-319-24589-8_9⟩
Conference papers
hal-01758447v1
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Integration of CityGML and Collada for High-Quality Geographic Data Visualization on the PC and Xbox 3609th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.270-277, ⟨10.1007/978-3-642-15399-0_27⟩
Conference papers
hal-01055635v1
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The Influence of Music on Player Performance in Exergames for Parkinson’s Patients11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.433-436, ⟨10.1007/978-3-642-33542-6_46⟩
Conference papers
hal-01556113v1
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Procedural Content Generation in Competitive Multiplayer Platform Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.228-234, ⟨10.1007/978-3-030-34644-7_18⟩
Conference papers
hal-03652027v1
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Exploring the Effect of Game Premise in Cooperative Digital Board Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.214-227, ⟨10.1007/978-3-030-34644-7_17⟩
Conference papers
hal-03652051v1
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Virtual Reality Games for Stroke Rehabilitation: A Feasibility Study19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.163-175, ⟨10.1007/978-3-030-65736-9_15⟩
Conference papers
hal-03686037v1
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