%0 Conference Proceedings %T Give MEANinGS to Robots with Kitchen Clash: A VR Human Computation Serious Game for World Knowledge Accumulation %+ University of Bremen %A Pfau, Johannes %A Porzel, Robert %A Pomarlan, Mihai %A Cangalovic, Vanja, Sophie %A Grudpan, Supara %A Höffner, Sebastian %A Bateman, John %A Malaka, Rainer %Z Part 2: Virtual Reality %< avec comité de lecture %( Lecture Notes in Computer Science %B 1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG) %C Arequipa, Peru %Y Erik van der Spek %Y Stefan Göbel %Y Ellen Yi-Luen Do %Y Esteban Clua %Y Jannicke Baalsrud Hauge %I Springer International Publishing %3 Entertainment Computing and Serious Games %V LNCS-11863 %P 85-96 %8 2019-11-11 %D 2019 %R 10.1007/978-3-030-34644-7_7 %K Serious game %K Knowledge accumulation %K Framework %Z Computer Science [cs]Conference papers %X In this paper, we introduce the framework of MEANinGS for the semi-autonomous accumulation of world knowledge for robots. Where manual aggregation is inefficient and prone to incompleteness and autonomous approaches suffer from underspecified information, we deploy the human computation game Kitchen Clash and give evidence of its efficiency, completeness and motivation potential. %G English %Z TC 14 %2 https://inria.hal.science/hal-03652050/document %2 https://inria.hal.science/hal-03652050/file/491829_1_En_7_Chapter.pdf %L hal-03652050 %U https://inria.hal.science/hal-03652050 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ INFOLOGY-INFOLOGIE %~ IFIP-LNCS-11863 %~ IFIP-JCSG