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Digital Therapies17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.266-273, ⟨10.1007/978-3-319-99426-0_28⟩
Conference papers
hal-02128624v1
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Procedural Content Generation in Competitive Multiplayer Platform Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.228-234, ⟨10.1007/978-3-030-34644-7_18⟩
Conference papers
hal-03652027v1
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Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.235-242, ⟨10.1007/978-3-642-33542-6_20⟩
Conference papers
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Murder Mystery Game Setting Research Using Game Refinement Measurement19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.117-125, ⟨10.1007/978-3-030-65736-9_10⟩
Conference papers
hal-03686004v1
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How to Analyse Therapeutic Games: The Player / Game / Therapy ModelEntertainment Computing - ICEC 2012, Sep 2012, Bremen, Germany. pp.193-206, ⟨10.1007/978-3-642-33542-6_17⟩
Conference papers
hal-01126207v1
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Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.169-181, ⟨10.1007/978-3-319-24589-8_13⟩
Conference papers
hal-01758458v1
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Design of Location-Based Mobile Games: Introduction16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.379-382, ⟨10.1007/978-3-319-68059-0_34⟩
Conference papers
hal-01679815v1
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Similarity in Visual Designs: Effects on Workload and Performance in a Railed-Shooter Game11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.284-291, ⟨10.1007/978-3-642-33542-6_24⟩
Conference papers
hal-01556111v1
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Designing ‘Wall Mounted Level’ – A Cooperative Mixed-Reality Game About ReconciliationEsteban Clua; Licinio Roque; Artur Lugmayr; Pauliina Tuomi. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. Springer International Publishing, Lecture Notes in Computer Science, LNCS-11112, pp.284-288, 2018, Entertainment Computing – ICEC 2018. ⟨10.1007/978-3-319-99426-0_30⟩
Conference poster
hal-02128585v1
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UGC Generator: An Open Access Web Tool to Model Unified Game Canvas1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.407-411, ⟨10.1007/978-3-030-34644-7_36⟩
Conference papers
hal-03652031v1
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Perspectives on Accessibility in Digital Games17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.402-406, ⟨10.1007/978-3-319-99426-0_51⟩
Conference papers
hal-02128639v1
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Equality = Inequality: Probing Equality-Centric Design and Development Methodologies13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. pp.405-421, ⟨10.1007/978-3-642-23771-3_30⟩
Conference papers
hal-01590880v1
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Three Apps for Shooting Sports: The Design, Development, and Deployment14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.329-342, ⟨10.1007/978-3-319-24589-8_25⟩
Conference papers
hal-01758418v1
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Gamicards - An Alternative Method for Paper-Prototyping the Design of Gamified Systems13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.11-18, ⟨10.1007/978-3-662-45212-7_2⟩
Conference papers
hal-01408499v1
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Space for Seriousness?14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.482-489, ⟨10.1007/978-3-319-24589-8_44⟩
Conference papers
hal-01758438v1
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Exploring Deep Content in Physical Rehabilitation Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.433-438, ⟨10.1007/978-3-319-24589-8_36⟩
Conference papers
hal-01758451v1
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A Tool for Evaluating, Adapting and Extending Game Progression Planning for Diverse Game Genres13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.60-65, ⟨10.1007/978-3-662-45212-7_8⟩
Conference papers
hal-01408505v1
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A Role-Switching Mechanic for Reflective Decision-Making Game14th International Conference on Entertainment Computing (ICEC), Letizia Jaccheri; Konstantinos Chorianopoulos, Sep 2015, Trondheim, Norway. pp.417-423, ⟨10.1007/978-3-319-24589-8_34⟩
Conference papers
hal-01197401v1
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Designing Game-Based Interventions for Subverting Normative Attitudes16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.113-124, ⟨10.1007/978-3-319-66715-7_12⟩
Conference papers
hal-01771301v1
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Workshop: Towards Inclusive Co-creation of Inclusive Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.485-488, ⟨10.1007/978-3-030-34644-7_50⟩
Conference papers
hal-03652018v1
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Diegetic and Non-diegetic Health Interfaces in VR Shooter Games18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.3-11, ⟨10.1007/978-3-030-85613-7_1⟩
Conference papers
hal-04292375v1
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A Taxonomy of Synchronous Communication Modalities in Online Games17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.211-216, ⟨10.1007/978-3-319-99426-0_19⟩
Conference papers
hal-02128598v1
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A Taxonomy of Social Roles for Agents in Games20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.75-87, ⟨10.1007/978-3-030-89394-1_6⟩
Conference papers
hal-04144399v1
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Spheres of Play: Designing Games and Interfaces for Media Architectures14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.490-495, ⟨10.1007/978-3-319-24589-8_45⟩
Conference papers
hal-01758445v1
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Applied Games – In Search of a New Definition14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.100-111, ⟨10.1007/978-3-319-24589-8_8⟩
Conference papers
hal-01758425v1
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“Aedes Vs. Repellents”: Applying Tower Defense Dynamics in a Digital Game to Combat the Mosquito1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.393-397, ⟨10.1007/978-3-030-34644-7_33⟩
Conference papers
hal-03652015v1
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Ora – Save the Forest! Designing a Social Impact Game13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.84-91, ⟨10.1007/978-3-662-45212-7_11⟩
Conference papers
hal-01408508v1
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Designing a Creature Believability Scale for Videogames16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.257-269, ⟨10.1007/978-3-319-66715-7_28⟩
Conference papers
hal-01771271v1
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Enhancing Communication and Awareness in Asymmetric Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.250-262, ⟨10.1007/978-3-030-34644-7_20⟩
Conference papers
hal-03652019v1
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Design and Evaluation of a Cybersecurity Awareness Training Game16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.183-188, ⟨10.1007/978-3-319-66715-7_19⟩
Conference papers
hal-01771276v1
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