@inproceedings{brondi:hal-01758458, TITLE = {{Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games}}, AUTHOR = {Brondi, Raffaello and Alem, Leila and Avveduto, Giovanni and Faita, Claudia and Carrozzino, Marcello and Tecchia, Franco and Bergamasco, Massimo}, URL = {https://inria.hal.science/hal-01758458}, NOTE = {Part 1: Full papers}, BOOKTITLE = {{14th International Conference on Entertainment Computing (ICEC)}}, ADDRESS = {Trondheim, Norway}, EDITOR = {Konstantinos Chorianopoulos and Monica Divitini and Jannicke Baalsrud Hauge and Letizia Jaccheri and Rainer Malaka}, PUBLISHER = {{Springer International Publishing}}, SERIES = {Entertainment Computing - ICEC 2015}, VOLUME = {LNCS-9353}, PAGES = {169-181}, YEAR = {2015}, MONTH = Sep, DOI = {10.1007/978-3-319-24589-8\_13}, KEYWORDS = {Flow ; Collaborative ; Social Game ; Natural User Interfaces ; Player Engagement ; Social Presence ; Game Design ; Mixed Reality ; Virtual Reality}, PDF = {https://inria.hal.science/hal-01758458/file/371182_1_En_13_Chapter.pdf}, HAL_ID = {hal-01758458}, HAL_VERSION = {v1}, }