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level0_domain_s : Computer Science [cs]
Keywords : Serious games
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Mindtraining: Playful Interaction Techniques for People with Dementia

Elisabeth Hackner , Michael Lankes
15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.223-228, ⟨10.1007/978-3-319-46100-7_21⟩
Conference papers hal-01640286v1
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A Grammar-Based Framework for Rehabilitation Exergames

Victor Fernandez-Cervantes , Eleni Stroulia , Benjamin Hunter
15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.38-50, ⟨10.1007/978-3-319-46100-7_4⟩
Conference papers hal-01640271v1
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An Introduction to ChemiKami AR

Tengjia Zuo , Erik Spek , Max V. Birk , Jun Hu
20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.521-526, ⟨10.1007/978-3-030-89394-1_48⟩
Conference papers hal-04144359v1
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The Use of Serious Games in the Education of Engineers

Jannicke Baalsrud Hauge , Borzoo Pourabdollahian , Johann H. Riedel
19th Advances in Production Management Systems (APMS), Sep 2012, Rhodes, Greece. pp.622-629, ⟨10.1007/978-3-642-40352-1_78⟩
Conference papers hal-01472300v1
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A Serious Game-Based Peer-Instruction Digital Forensics Workshop

Ludwig Englbrecht , Günther Pernul
13th IFIP World Conference on Information Security Education (WISE), Sep 2020, Maribor, Slovenia. pp.127-141, ⟨10.1007/978-3-030-59291-2_9⟩
Conference papers hal-03380703v1
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Serious Games in Special Education. A Practitioner’s Experience Review

Guadalupe Montero , Javier Gomez
17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.397-401, ⟨10.1007/978-3-319-99426-0_50⟩
Conference papers hal-02128636v1
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How to Analyse Therapeutic Games: The Player / Game / Therapy Model

Stéphanie Mader , Stéphane Natkin , Guillaume Levieux
Entertainment Computing - ICEC 2012, Sep 2012, Bremen, Germany. pp.193-206, ⟨10.1007/978-3-642-33542-6_17⟩
Conference papers hal-01126207v1
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Bloom Taxonomy, Serious Games and Lean Learning: What Do These Topics Have in Common?

Gabriela R. Witeck , Anabela C. Alves , Mariana Bernardo
7th European Lean Educator Conference (ELEC), Oct 2021, Trondheim, Norway. pp.308-316, ⟨10.1007/978-3-030-92934-3_31⟩
Conference papers hal-03771917v1
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Design and Evaluation of a Fall Prevention Multiplayer Game for Senior Care Centres

João Madureira , Eduardo Pereira , Joana Silva , Elsa Oliveira , Dinis Moreira , et al.
17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.103-114, ⟨10.1007/978-3-319-99426-0_9⟩
Conference papers hal-02128595v1
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Workshop: Towards Inclusive Co-creation of Inclusive Games

Franco Eusébio Garcia , Thomas Westin , Jérôme Dupire
1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.485-488, ⟨10.1007/978-3-030-34644-7_50⟩
Conference papers hal-03652018v1
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Applying and Facilitating Serious Location-Based Games

Jannicke Baalsrud Hauge , Heinrich Söbke , Ioana A. Stefan , Antoniu Stefan
19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.104-109, ⟨10.1007/978-3-030-65736-9_8⟩
Conference papers hal-03686001v1
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Learning Analytics and Privacy—Respecting Privacy in Digital Learning Scenarios

Marvin Priedigkeit , Andreas Weich , Ina Schiering
15th IFIP International Summer School on Privacy and Identity Management (Privacy and Identity), Sep 2020, Maribor, Slovenia. pp.134-150, ⟨10.1007/978-3-030-72465-8_8⟩
Conference papers hal-03703770v1
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Analytical Design of Clinical Cases for Educational Games

Marcos Menezes Mota , Fagner Leal Pantoja , Matheus Silva Mota , Tiago De Araujo Guerra Grangeia , Marco Carvalho Filho , et al.
1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.353-365, ⟨10.1007/978-3-030-34644-7_29⟩
Conference papers hal-03652041v1
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Applying Serious Games in Lean Manufacturing Training

M. Messaadia , A. Bufardi , J. Le Duigou , H. Szigeti , B. Eynard , et al.
19th Advances in Production Management Systems (APMS), Sep 2012, Rhodes, Greece. pp.558-565, ⟨10.1007/978-3-642-40352-1_70⟩
Conference papers hal-01472292v1
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Playing with Empathy Through a Collaborative Storytelling Game

Sindre B. Skaraas , Javier Gomez , Letizia Jaccheri
17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.254-259, ⟨10.1007/978-3-319-99426-0_26⟩
Conference papers hal-02128638v1
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Towards Cognitive Adaptive Serious Games: A Conceptual Framework

Andrew Seyderhelm , Karen L. Blackmore , Keith Nesbitt
1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.331-338, ⟨10.1007/978-3-030-34644-7_27⟩
Conference papers hal-03652035v1
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Measuring Preferences in Game Mechanics: Towards Personalized Chocolate-Covered Broccoli

Irene Camps-Ortueta , Pedro A. González-Calero , María Angeles Quiroga , Pedro P. Gómez-Martín
1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.15-27, ⟨10.1007/978-3-030-34644-7_2⟩
Conference papers hal-03652037v1
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Perspectives on Accessibility in Digital Games

Jannicke Baalsrud Hauge , Neil Judd , Ioana Andreea Stefan , Antoniu Stefan
17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.402-406, ⟨10.1007/978-3-319-99426-0_51⟩
Conference papers hal-02128639v1
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Serious Violence: The Effects of Violent Elements in Serious Games

Nat Sararit , Rainer Malaka
19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.3-17, ⟨10.1007/978-3-030-65736-9_1⟩
Conference papers hal-03686026v1
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Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 3

Marc Herrlich , Ronald Meyer , Rainer Malaka , Helmut Heck
9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.286-293, ⟨10.1007/978-3-642-15399-0_29⟩
Conference papers hal-01055633v1
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CuneiForce: Involving the Crowd in the Annotation of Unread Mesopotamian Cuneiform Tablets Through a Gamified Design

Martín López-Nores , Juan Luis Montero-Fenollós , Marta Rodríguez-Sampayo , José Juan Pazos-Arias , Silvia González-Soutelo , et al.
18th Conference on e-Business, e-Services and e-Society (I3E), Sep 2019, Trondheim, Norway. pp.158-163, ⟨10.1007/978-3-030-39634-3_14⟩
Conference papers hal-03759103v1
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Designing a Support Tool for Creative Advertising by Mining Collaboratively Tagged Ad Video Content: The Architecture of PromONTotion

Katia Kermanidis , Manolis Maragoudakis , Spyros Vosinakis , Nikos Exadaktylos
9th Artificial Intelligence Applications and Innovations (AIAI), Sep 2013, Paphos, Greece. pp.10-19, ⟨10.1007/978-3-642-41142-7_2⟩
Conference papers hal-01459623v1
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Evaluation of Informative Content of Health Data Submitted Through a Mobile Serious Game

Konrad Peters , Stephanie Bührer , Marisa Silbernagl , Fares Kayali , Helmut Hlavacs , et al.
1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.366-376, ⟨10.1007/978-3-030-34644-7_30⟩
Conference papers hal-03652014v1
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Health-Game Development in University – Lower Secondary School Collaboration

Jaana Holvikivi , Tuula Toivanen-Labiad
11th IFIP World Conference on Computers in Education (WCCE), Jul 2017, Dublin, Ireland. pp.45-54, ⟨10.1007/978-3-319-74310-3_6⟩
Conference papers hal-01762890v1
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Evaluating a Serious Game for Cognitive Stimulation and Assessment with Older Adults: The Sorting Sheep Game

Helio C. Silva Neto , Joaquim Cerejeira , Licinio Roque
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.125-139, ⟨10.1007/978-3-319-66715-7_13⟩
Conference papers hal-01771265v1
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Balancing Act: Enabling Public Engagement with Sustainability Issues through a Multi-touch Tabletop Collaborative Game

Alissa N. Antle , Joshua Tanenbaum , Allen Bevans , Katie Seaborn , Sijie Wang
13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. pp.194-211, ⟨10.1007/978-3-642-23771-3_16⟩
Conference papers hal-01590835v1
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Using Serious Gaming to Discover and Understand Distributed Ledger Technology in Distributed Energy Systems

Jan W. Veeningen , Nick B. Szirbik
IFIP International Conference on Advances in Production Management Systems (APMS), Aug 2018, Seoul, South Korea. pp.549-556, ⟨10.1007/978-3-319-99704-9_67⟩
Conference papers hal-02164900v1
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Towards Identifying Augmented Reality Unique Attributes to Facilitate Chemistry Learning

Sandra Câmara Olim , Valentina Nisi , Teresa Romão
18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.513-516, ⟨10.1007/978-3-030-85607-6_69⟩
Conference papers hal-04291235v1
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Supporting the Requirements Elicitation Process for Cyber-Physical Product-Service Systems Through a Gamified Approach

Stefan Wiesner , Jannicke Baalsrud Hauge , Florian Haase , Klaus-Dieter Thoben
IFIP International Conference on Advances in Production Management Systems (APMS), Sep 2016, Iguassu Falls, Brazil. pp.687-694, ⟨10.1007/978-3-319-51133-7_81⟩
Conference papers hal-01615698v1
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A VR-Based Serious Game Associated to EMG Signal Processing and Sensory Feedback for Upper Limb Prosthesis Training

Reidner Cavalcante , Aya Gaballa , John-John Cabibihan , Alcimar Soares , Edgard Lamounier
20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.433-440, ⟨10.1007/978-3-030-89394-1_36⟩
Conference papers hal-04144415v1