@inproceedings{cavalcante:hal-04144415, TITLE = {{A VR-Based Serious Game Associated to EMG Signal Processing and Sensory Feedback for Upper Limb Prosthesis Training}}, AUTHOR = {Cavalcante, Reidner and Gaballa, Aya and Cabibihan, John-John and Soares, Alcimar and Lamounier, Edgard}, URL = {https://inria.hal.science/hal-04144415}, NOTE = {Part 2: Works in Progress}, BOOKTITLE = {{20th International Conference on Entertainment Computing (ICEC)}}, ADDRESS = {Coimbra, Portugal}, EDITOR = {Jannicke Baalsrud Hauge and Jorge C. S. Cardoso and Lic{\'i}nio Roque and Pedro A. Gonzalez-Calero}, PUBLISHER = {{Springer International Publishing}}, SERIES = {Entertainment Computing -- ICEC 2021}, VOLUME = {LNCS-13056}, PAGES = {433-440}, YEAR = {2021}, MONTH = Nov, DOI = {10.1007/978-3-030-89394-1\_36}, KEYWORDS = {Serious games ; Prosthetic training ; Immersive virtual reality ; Sensory feedback ; EMG signal processing}, PDF = {https://inria.hal.science/hal-04144415/file/519688_1_En_36_Chapter.pdf}, HAL_ID = {hal-04144415}, HAL_VERSION = {v1}, }