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VR-DLR: A Serious Game of Somatosensory Driving Applied to Limb Rehabilitation Training19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.51-64, ⟨10.1007/978-3-030-65736-9_4⟩
Conference papers
hal-03686027v1
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Give MEANinGS to Robots with Kitchen Clash: A VR Human Computation Serious Game for World Knowledge Accumulation1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.85-96, ⟨10.1007/978-3-030-34644-7_7⟩
Conference papers
hal-03652050v1
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Presenting the Key Ideas of Fractions Through MathFractions: A Game Based Learning1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.417-421, ⟨10.1007/978-3-030-34644-7_38⟩
Conference papers
hal-03652022v1
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Perspectives on Accessibility in Digital Games17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.402-406, ⟨10.1007/978-3-319-99426-0_51⟩
Conference papers
hal-02128639v1
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ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.59-71, ⟨10.1007/978-3-319-24589-8_5⟩
Conference papers
hal-01758457v1
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A Role-Switching Mechanic for Reflective Decision-Making Game14th International Conference on Entertainment Computing (ICEC), Letizia Jaccheri; Konstantinos Chorianopoulos, Sep 2015, Trondheim, Norway. pp.417-423, ⟨10.1007/978-3-319-24589-8_34⟩
Conference papers
hal-01197401v1
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The Gilmorehill Mystery: A Location-Based Game for Campus Exploration20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.236-251, ⟨10.1007/978-3-030-89394-1_18⟩
Conference papers
hal-04144405v1
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Design and Evaluation of a Cybersecurity Awareness Training Game16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.183-188, ⟨10.1007/978-3-319-66715-7_19⟩
Conference papers
hal-01771276v1
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Using a Location-Based AR Game in Environmental Engineering1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.466-469, ⟨10.1007/978-3-030-34644-7_47⟩
Conference papers
hal-03652021v1
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João em Foco: A Learning Object About the Dyslexia Disorder19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.399-406, ⟨10.1007/978-3-030-65736-9_36⟩
Conference papers
hal-03686038v1
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To Borrow Arrows with Thatched Boats: An Educational Game for Early Years Under the Background of Chinese Three Kingdoms Culture19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.391-398, ⟨10.1007/978-3-030-65736-9_35⟩
Conference papers
hal-03686011v1
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The Braille Typist: A Serious Game Proposal for Braille Typewriter Training19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.110-116, ⟨10.1007/978-3-030-65736-9_9⟩
Conference papers
hal-03686033v1
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“University Universe”: A Mobile Game to Simulate the University Student Life1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.441-444, ⟨10.1007/978-3-030-34644-7_43⟩
Conference papers
hal-03652007v1
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The Concept and Development of a Serious Game „Alter Eco” as Part of Creating a Digital Twin of a Smart City1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.426-430, ⟨10.1007/978-3-030-34644-7_40⟩
Conference papers
hal-03652028v1
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