%0 Conference Proceedings %T To Borrow Arrows with Thatched Boats: An Educational Game for Early Years Under the Background of Chinese Three Kingdoms Culture %+ Zhengzhou University of Light Industry %A Liang, Hui %A Bao, Fanyu %A Sun, Yusheng %A Ge, Chao %A Liang, Fei %A Zhang, Qian %Z Part 4: Edutainment and Art %< avec comité de lecture %( Lecture Notes in Computer Science %B 19th International Conference on Entertainment Computing (ICEC) %C Xi'an, China %Y Nuno J. Nunes %Y Lizhuang Ma %Y Meili Wang %Y Nuno Correia %Y Zhigeng Pan %I Springer International Publishing %3 Entertainment Computing – ICEC 2020 %V LNCS-12523 %P 391-398 %8 2020-11-10 %D 2020 %R 10.1007/978-3-030-65736-9_35 %K Chinese culture %K Serious game %K Ability training %K Three-dimensional framework %Z Computer Science [cs]Conference papers %X In recent years, the significance of traditional Chinese civilization is gradually recognized by us. Many studies have shown that serious games are profitable for learning, but they have not yet exerted their tremendous effect in the field of traditional culture. To dissemination traditional cultural education, improve cognitive skills and promote children’s interest in learning, we exploited an application using the Unity 3D Game Engine. In this paper, a shooting game is projected with the background of straws boat borrowing arrows, in which children are worked out to complete the collection of arrows through gesture movement and condition selection. In the end, the player’s upbeat test results exhibited that the child’s mental capacities are smoothly advanced in the game. %G English %Z TC 14 %2 https://inria.hal.science/hal-03686011/document %2 https://inria.hal.science/hal-03686011/file/500145_1_En_35_Chapter.pdf %L hal-03686011 %U https://inria.hal.science/hal-03686011 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ INFOLOGY-INFOLOGIE %~ IFIP-LNCS-12523