Filter your results
- 45
- 4
- 45
- 4
- 49
- 1
- 3
- 4
- 5
- 1
- 6
- 2
- 4
- 3
- 14
- 4
- 3
- 49
- 12
- 4
- 2
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 9
- 8
- 5
- 4
- 3
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
49 results
|
|
sorted by
|
|
Serious Violence: The Effects of Violent Elements in Serious Games19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.3-17, ⟨10.1007/978-3-030-65736-9_1⟩
Conference papers
hal-03686026v1
|
||
|
Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 39th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.286-293, ⟨10.1007/978-3-642-15399-0_29⟩
Conference papers
hal-01055633v1
|
||
|
Exploring User Input Metaphors for Jump and Run Games on Mobile Devices11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.473-475, ⟨10.1007/978-3-642-33542-6_56⟩
Conference papers
hal-01556144v1
|
||
|
Hoverboard: A Leap to the Future of Locomotion in VR!?16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.218-225, ⟨10.1007/978-3-319-66715-7_24⟩
Conference papers
hal-01771270v1
|
||
|
A Mechanised Proof of an Adaptive State Counting Algorithm31th IFIP International Conference on Testing Software and Systems (ICTSS), Oct 2019, Paris, France. pp.176-193, ⟨10.1007/978-3-030-31280-0_11⟩
Conference papers
hal-02526349v1
|
||
|
Analyzing Accessibility Barriers Using Cost-Benefit Analysis to Design Reliable Navigation Services for Wheelchair Users17th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2019, Paphos, Cyprus. pp.202-223, ⟨10.1007/978-3-030-29381-9_13⟩
Conference papers
hal-02544586v1
|
||
|
Heuristics for Social Games with a Purpose11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.445-448, ⟨10.1007/978-3-642-33542-6_49⟩
Conference papers
hal-01556110v1
|
||
|
Mobile Gaming with Indirect Sensor Control11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.441-444, ⟨10.1007/978-3-642-33542-6_48⟩
Conference papers
hal-01556136v1
|
||
|
The Animation Loop Station: Near Real-Time Animation Production11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.469-472, ⟨10.1007/978-3-642-33542-6_55⟩
Conference papers
hal-01556167v1
|
||
|
Semantics of the Distributed Ontology Language: Institutes and Institutions21th InternationalWorkshop on Algebraic Development Techniques (WADT), Jun 2012, Salamanca, Spain. pp.212-230, ⟨10.1007/978-3-642-37635-1_13⟩
Conference papers
hal-01485971v1
|
||
|
Simple Games – Complex Emotions: Automated Affect Detection Using Physiological Signals14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.375-382, ⟨10.1007/978-3-319-24589-8_29⟩
Conference papers
hal-01758436v1
|
||
|
Strategically Using Applied Machine Learning for Accessibility Documentation in the Built Environment18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.426-448, ⟨10.1007/978-3-030-85616-8_25⟩
Conference papers
hal-04196865v1
|
||
|
Addressing the Challenges of COVID-19 Social Distancing Through Passive Wi-Fi and Ubiquitous Analytics: A Real World Deployment18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.3-24, ⟨10.1007/978-3-030-85616-8_1⟩
Conference papers
hal-04196882v1
|
||
|
An Executable Mechanised Formalisation of an Adaptive State Counting Algorithm32th IFIP International Conference on Testing Software and Systems (ICTSS), Dec 2020, Naples, Italy. pp.236-254, ⟨10.1007/978-3-030-64881-7_15⟩
Conference papers
hal-03239826v1
|
||
|
A Real-World Benchmark Model for Testing Concurrent Real-Time Systems in the Automotive Domain23th International Conference on Testing Software and Systems (ICTSS), Nov 2011, Paris, France. pp.146-161, ⟨10.1007/978-3-642-24580-0_11⟩
Conference papers
hal-01583919v1
|
||
|
Design and Evaluation of Parametrizable Multi-genre Game Mechanics11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.45-52, ⟨10.1007/978-3-642-33542-6_4⟩
Conference papers
hal-01556140v1
|
||
|
Using Gamification Mechanisms and Digital Games in Structured and Unstructured Learning Contexts15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.3-14, ⟨10.1007/978-3-319-46100-7_1⟩
Conference papers
hal-01640288v1
|
||
|
Exploring Public Sector’s Roles in Collaborative Consumption – A Research Agenda10th International Conference on Electronic Participation (ePart), Sep 2018, Krems, Austria. pp.103-114, ⟨10.1007/978-3-319-98578-7_9⟩
Conference papers
hal-01985601v1
|
||
|
Player Control in a Real-Time Mobile Augmented Reality Game11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.393-396, ⟨10.1007/978-3-642-33542-6_36⟩
Conference papers
hal-01556179v1
|
||
|
Give MEANinGS to Robots with Kitchen Clash: A VR Human Computation Serious Game for World Knowledge Accumulation1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.85-96, ⟨10.1007/978-3-030-34644-7_7⟩
Conference papers
hal-03652050v1
|
||
|
Dynamic Spectrum Trade and Game-Theory Based Network Selection in LTE Virtualization Using Uniform Auctioning9th Wired/Wireless Internet Communications (WWIC), Jun 2011, Vilanova i la Geltrú, Spain. pp.39-55, ⟨10.1007/978-3-642-21560-5_4⟩
Conference papers
hal-01583632v1
|
||
|
Entertainment Computing - ICEC 2016Springer International Publishing, LNCS-9926, 2016, Lecture Notes in Computer Science, 978-3-319-46099-4. ⟨10.1007/978-3-319-46100-7⟩
Books
hal-01640278v1
|
||
|
Multimodality in Embodied Experience Design: Workshop at INTERACT 2017, Mumbai, INDIA16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.533-534
Conference papers
hal-01680414v1
|
||
|
Realizing the Broker Based Dynamic Spectrum Allocation through LTE Virtualization and Uniform AuctioningInternational IFIP TC 6 Workshops PE-CRN, NC-Pro, WCNS, and SUNSET 2011 Held at NETWORKING 2011 (NETWORKING), May 2011, Valencia, Spain. pp.85-97, ⟨10.1007/978-3-642-23041-7_9⟩
Conference papers
hal-01587840v1
|
||
|
Efficient and Trustworthy Tool Qualification for Model-Based Testing Tools24th International Conference on Testing Software and Systems (ICTSS), Nov 2012, Aalborg, Denmark. pp.8-23, ⟨10.1007/978-3-642-34691-0_3⟩
Conference papers
hal-01482408v1
|
||
|
Entertainment Computing - ICEC 2012Springer, LNCS-7522, 2012, Lecture Notes in Computer Science, 978-3-642-33541-9. ⟨10.1007/978-3-642-33542-6⟩
Books
hal-01556461v1
|
||
|
Enhancing Game-Based Learning Through Infographics in the Context of Smart Home Security19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.18-36, ⟨10.1007/978-3-030-65736-9_2⟩
Conference papers
hal-03686020v1
|
||
|
Adaptive Difficulty with Dynamic Range of Motion Adjustments in Exergames for Parkinson’s Disease Patients11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.429-432, ⟨10.1007/978-3-642-33542-6_45⟩
Conference papers
hal-01556123v1
|
||
|
Serious Questions in Playful Questionnaires11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.449-452, ⟨10.1007/978-3-642-33542-6_50⟩
Conference papers
hal-01556164v1
|
||
|
Tags You Don’t Forget: Gamified Tagging of Personal Images14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.301-314, ⟨10.1007/978-3-319-24589-8_23⟩
Conference papers
hal-01758423v1
|
- 1
- 2