%0 Conference Proceedings %T Heuristics for Social Games with a Purpose %+ TZI Digital Media Group %+ State University of New York at Oneonta (SUNY Oneonta) %A Takhtamysheva, Aneta %A Decker, Tim %Z Part 11: Posters %< avec comité de lecture %( Lecture Notes in Computer Science %B 11th International Confernece on Entertainment Computing (ICEC) %C Bremen, Germany %Y Gerhard Goos %Y Juris Hartmanis %Y Jan van Leeuwen %I Springer %3 Entertainment Computing - ICEC 2012 %V LNCS-7522 %P 445-448 %8 2012-09-26 %D 2012 %R 10.1007/978-3-642-33542-6_49 %K playful applications %K games with purpose %K human computation %K image tagging %K social gaming %Z Computer Science [cs]Conference papers %X Current project introduces a prototype of a game with a purpose constructed using heuristics of social game genre to attract long-term player involvement, and user content generation, to meet the constrains of time and budget. %G English %Z TC 14 %2 https://inria.hal.science/hal-01556110/document %2 https://inria.hal.science/hal-01556110/file/978-3-642-33542-6_49_Chapter.pdf %L hal-01556110 %U https://inria.hal.science/hal-01556110 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ IFIP-LNCS-7522