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A Framework to Determine the Suitability of Software Development Methodologies for the Development of Location-Based Games16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.335-342, ⟨10.1007/978-3-319-66715-7_36⟩
Conference papers
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Naturalized Motion Generator for NPC in 3D Game16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.366-369, ⟨10.1007/978-3-319-66715-7_41⟩
Conference papers
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Designing a Creature Believability Scale for Videogames16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.257-269, ⟨10.1007/978-3-319-66715-7_28⟩
Conference papers
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Serious Games for Cognitive Assessment with Older Adults: A Preliminary Study16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.97-112, ⟨10.1007/978-3-319-66715-7_11⟩
Conference papers
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Playful-Consumption Experience in Digital Game Playing: A Scale Development16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.290-296, ⟨10.1007/978-3-319-66715-7_32⟩
Conference papers
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Real-Time Expression Control System for Wearable Animatronics16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.439-442, ⟨10.1007/978-3-319-66715-7_58⟩
Conference papers
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TamaPeeler: An Interactive Cooking Tool for Children’s Dietary Education16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.427-430, ⟨10.1007/978-3-319-66715-7_55⟩
Conference papers
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Virtual Scuba Diving System Utilizing the Sense of Weightlessness Underwater16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.205-210, ⟨10.1007/978-3-319-66715-7_22⟩
Conference papers
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RoughON: A Portable Music Sketch Production System by Real Time Input of Melody16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.32-37, ⟨10.1007/978-3-319-66715-7_4⟩
Conference papers
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AirMeet: Communication Support System by Temporarily Sharing Personal Information for Social Gathering16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.409-413, ⟨10.1007/978-3-319-66715-7_51⟩
Conference papers
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An Analysis of DOTA2 Using Game Refinement Measure16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.270-276, ⟨10.1007/978-3-319-66715-7_29⟩
Conference papers
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Zapzap: A Table-Top Device that Presents the Rough Contents of a Book to Support Book Browsing in Bookstore16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.447-451, ⟨10.1007/978-3-319-66715-7_60⟩
Conference papers
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Survey of How Human Players Divert In-game Actions for Other Purposes: Towards Human-Like Computer Players16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.243-256, ⟨10.1007/978-3-319-66715-7_27⟩
Conference papers
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Design and Evaluation of a Cybersecurity Awareness Training Game16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.183-188, ⟨10.1007/978-3-319-66715-7_19⟩
Conference papers
hal-01771276v1
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An Interactive Digital Storytelling System with “What If” Functions16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.140-146, ⟨10.1007/978-3-319-66715-7_14⟩
Conference papers
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Distorted Cartogram Visualization for Travelers16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.362-365, ⟨10.1007/978-3-319-66715-7_40⟩
Conference papers
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Analyzing Video Game Completion Achievements Implications for Game Project Scope16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.469-472, ⟨10.1007/978-3-319-66715-7_65⟩
Conference papers
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Word Recognition by Combining Outline Emphasis and Synthesize Background16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.492-496, ⟨10.1007/978-3-319-66715-7_70⟩
Conference papers
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DanceDanceThumb: Tablet App for Rehabilitation for Carpal Tunnel Syndrome16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.473-476, ⟨10.1007/978-3-319-66715-7_66⟩
Conference papers
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Partner Character Attracting Consumers to a Real Store16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.423-426, ⟨10.1007/978-3-319-66715-7_54⟩
Conference papers
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Mining Preferences on Identifying Werewolf Players from Werewolf Game Logs16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.353-356, ⟨10.1007/978-3-319-66715-7_38⟩
Conference papers
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A Literary Analysis of Poems Automatically Produced by Peter’s Haiku Generator16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.24-31, ⟨10.1007/978-3-319-66715-7_3⟩
Conference papers
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SikkerhetsLøypa - Knowledge Toward Sustainable and Secure Paths of Creative and Critical Digital Skills16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.157-168, ⟨10.1007/978-3-319-66715-7_16⟩
Conference papers
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Karaoke Entertainment Character Based on User Behavior Recognition16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.431-434, ⟨10.1007/978-3-319-66715-7_56⟩
Conference papers
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Generating the Expression of the Move of Go by Classifier Learning16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.299-309, ⟨10.1007/978-3-319-66715-7_33⟩
Conference papers
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Novest: Position Estimation of Finger on Back of Hand with a Small Ranging Sensor Array16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.477-480, ⟨10.1007/978-3-319-66715-7_67⟩
Conference papers
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Lifestyle Agent: The Chat-Oriented Dialogue System for Lifestyle Management16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.396-399, ⟨10.1007/978-3-319-66715-7_48⟩
Conference papers
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Deep Photo Rally: Let’s Gather Conversational Pictures16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.387-391, ⟨10.1007/978-3-319-66715-7_46⟩
Conference papers
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Identifying Rush Strategies Employed in StarCraft II Using Support Vector Machines16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.357-361, ⟨10.1007/978-3-319-66715-7_39⟩
Conference papers
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Watching Support System by Annotation Displaying According to Fighting Game Situations16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.435-438, ⟨10.1007/978-3-319-66715-7_57⟩
Conference papers
hal-01771282v1
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