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Game Development as a Serious Game with Live-Programming and Time-Travel Mechanics20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.181-195, ⟨10.1007/978-3-030-89394-1_14⟩
Conference papers
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Serious Games for Cognitive Training in Ambient Assisted Living Environments – A Technology Acceptance Perspective15th Human-Computer Interaction (INTERACT), Sep 2015, Bamberg, Germany. pp.453-471, ⟨10.1007/978-3-319-22701-6_34⟩
Conference papers
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Physiological Affect and Performance in a Collaborative Serious Game Between Humans and an Autonomous Robot17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.127-138, ⟨10.1007/978-3-319-99426-0_11⟩
Conference papers
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Virtual Reality Games for Stroke Rehabilitation: A Feasibility Study19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.163-175, ⟨10.1007/978-3-030-65736-9_15⟩
Conference papers
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Mindtraining: Playful Interaction Techniques for People with Dementia15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.223-228, ⟨10.1007/978-3-319-46100-7_21⟩
Conference papers
hal-01640286v1
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A Grammar-Based Framework for Rehabilitation Exergames15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.38-50, ⟨10.1007/978-3-319-46100-7_4⟩
Conference papers
hal-01640271v1
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An Introduction to ChemiKami AR20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.521-526, ⟨10.1007/978-3-030-89394-1_48⟩
Conference papers
hal-04144359v1
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Serious Games in Special Education. A Practitioner’s Experience Review17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.397-401, ⟨10.1007/978-3-319-99426-0_50⟩
Conference papers
hal-02128636v1
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How to Analyse Therapeutic Games: The Player / Game / Therapy ModelEntertainment Computing - ICEC 2012, Sep 2012, Bremen, Germany. pp.193-206, ⟨10.1007/978-3-642-33542-6_17⟩
Conference papers
hal-01126207v1
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How Corporates in South Africa Are Using Serious Games in Business19th Conference on e-Business, e-Services and e-Society (I3E), Apr 2020, Skukuza, South Africa. pp.288-298, ⟨10.1007/978-3-030-44999-5_24⟩
Conference papers
hal-03222836v1
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A VR-Based Serious Game Associated to EMG Signal Processing and Sensory Feedback for Upper Limb Prosthesis Training20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.433-440, ⟨10.1007/978-3-030-89394-1_36⟩
Conference papers
hal-04144415v1
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Towards Identifying Augmented Reality Unique Attributes to Facilitate Chemistry Learning18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.513-516, ⟨10.1007/978-3-030-85607-6_69⟩
Conference papers
hal-04291235v1
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Design of a Mixed-Reality Serious Game to Tackle a Public Health ProblemEsteban Clua; Licinio Roque; Artur Lugmayr; Pauliina Tuomi. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. Springer International Publishing, Lecture Notes in Computer Science, LNCS-11112, pp.305-309, 2018, Entertainment Computing – ICEC 2018. ⟨10.1007/978-3-319-99426-0_35⟩
Conference poster
hal-02128602v1
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Event-Based Data Collection Engine for Serious Games9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.294-301, ⟨10.1007/978-3-642-15399-0_30⟩
Conference papers
hal-01055631v1
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A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines17th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2019, Paphos, Cyprus. pp.3-12, ⟨10.1007/978-3-030-29381-9_1⟩
Conference papers
hal-02544562v1
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Towards Cognitive Adaptive Serious Games: A Conceptual Framework1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.331-338, ⟨10.1007/978-3-030-34644-7_27⟩
Conference papers
hal-03652035v1
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Measuring Preferences in Game Mechanics: Towards Personalized Chocolate-Covered Broccoli1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.15-27, ⟨10.1007/978-3-030-34644-7_2⟩
Conference papers
hal-03652037v1
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Perspectives on Accessibility in Digital Games17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.402-406, ⟨10.1007/978-3-319-99426-0_51⟩
Conference papers
hal-02128639v1
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Serious Violence: The Effects of Violent Elements in Serious Games19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.3-17, ⟨10.1007/978-3-030-65736-9_1⟩
Conference papers
hal-03686026v1
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Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 39th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.286-293, ⟨10.1007/978-3-642-15399-0_29⟩
Conference papers
hal-01055633v1
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Evaluation of Informative Content of Health Data Submitted Through a Mobile Serious Game1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.366-376, ⟨10.1007/978-3-030-34644-7_30⟩
Conference papers
hal-03652014v1
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Evaluating a Serious Game for Cognitive Stimulation and Assessment with Older Adults: The Sorting Sheep Game16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.125-139, ⟨10.1007/978-3-319-66715-7_13⟩
Conference papers
hal-01771265v1
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Balancing Act: Enabling Public Engagement with Sustainability Issues through a Multi-touch Tabletop Collaborative Game13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. pp.194-211, ⟨10.1007/978-3-642-23771-3_16⟩
Conference papers
hal-01590835v1
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Design and Evaluation of a Fall Prevention Multiplayer Game for Senior Care Centres17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.103-114, ⟨10.1007/978-3-319-99426-0_9⟩
Conference papers
hal-02128595v1
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Workshop: Towards Inclusive Co-creation of Inclusive Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.485-488, ⟨10.1007/978-3-030-34644-7_50⟩
Conference papers
hal-03652018v1
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Applying and Facilitating Serious Location-Based Games19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.104-109, ⟨10.1007/978-3-030-65736-9_8⟩
Conference papers
hal-03686001v1
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Analytical Design of Clinical Cases for Educational Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.353-365, ⟨10.1007/978-3-030-34644-7_29⟩
Conference papers
hal-03652041v1
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Playing with Empathy Through a Collaborative Storytelling Game17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.254-259, ⟨10.1007/978-3-319-99426-0_26⟩
Conference papers
hal-02128638v1
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PDPuzzleTable: A Leap Motion Exergame for Dual-Tasking Rehabilitation in Parkinson’s Disease. Design and Study Protocol1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.402-406, ⟨10.1007/978-3-030-34644-7_35⟩
Conference papers
hal-03652033v1
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Applied Games – In Search of a New Definition14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.100-111, ⟨10.1007/978-3-319-24589-8_8⟩
Conference papers
hal-01758425v1
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