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Difference Bound Constraint Abstraction for Timed Automata Reachability Checking35th International Conference on Formal Techniques for Distributed Objects, Components, and Systems (FORTE), Jun 2015, Grenoble, France. pp.146-160, ⟨10.1007/978-3-319-19195-9_10⟩
Conference papers
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Dynamic Causality in Event Structures35th International Conference on Formal Techniques for Distributed Objects, Components, and Systems (FORTE), Jun 2015, Grenoble, France. pp.83-97, ⟨10.1007/978-3-319-19195-9_6⟩
Conference papers
hal-01767322v1
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Code Mobility Meets Self-organisation: A Higher-Order Calculus of Computational Fields35th International Conference on Formal Techniques for Distributed Objects, Components, and Systems (FORTE), Jun 2015, Grenoble, France. pp.113-128, ⟨10.1007/978-3-319-19195-9_8⟩
Conference papers
hal-01767321v1
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A Role-Switching Mechanic for Reflective Decision-Making Game14th International Conference on Entertainment Computing (ICEC), Letizia Jaccheri; Konstantinos Chorianopoulos, Sep 2015, Trondheim, Norway. pp.417-423, ⟨10.1007/978-3-319-24589-8_34⟩
Conference papers
hal-01197401v1
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Measuring Latency in Virtual Reality Systems14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.457-462, ⟨10.1007/978-3-319-24589-8_40⟩
Conference papers
hal-01758473v1
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Yasmine’s Adventures: An Interactive Urban Experience Exploring the Sociocultural Potential of Digital Entertainment14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.343-356, ⟨10.1007/978-3-319-24589-8_26⟩
Conference papers
hal-01758472v1
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Workshop: AI and Creativity in Entertainment14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.553-555, ⟨10.1007/978-3-319-24589-8_55⟩
Conference papers
hal-01758471v1
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Towards Smart City Learning: Contextualizing Geometry Learning with a Van Hiele Inspired Location-Aware Game14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.399-406, ⟨10.1007/978-3-319-24589-8_32⟩
Conference papers
hal-01758470v1
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A Participatory Approach for Game Design to Support the Learning and Communication of Autistic Children14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.17-31, ⟨10.1007/978-3-319-24589-8_2⟩
Conference papers
hal-01758468v1
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Games, from Engaging to Understanding: A Perspective from a Museum of Computing Machinery14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.439-444, ⟨10.1007/978-3-319-24589-8_37⟩
Conference papers
hal-01758467v1
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Noise Modeler: An Interactive Editor and Library for Procedural Terrains via Continuous Generation and Compilation of GPU Shaders14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.469-474, ⟨10.1007/978-3-319-24589-8_42⟩
Conference papers
hal-01758466v1
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Lessons from Practicing an Adapted Model Driven Approach in Game Development14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.451-456, ⟨10.1007/978-3-319-24589-8_39⟩
Conference papers
hal-01758465v1
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Asterodrome: Force-of-Gravity Simulations in an Interactive Media Theater14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.359-366, ⟨10.1007/978-3-319-24589-8_27⟩
Conference papers
hal-01758464v1
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Gamification and Family Housework Applications14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.209-223, ⟨10.1007/978-3-319-24589-8_16⟩
Conference papers
hal-01758462v1
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Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.560-565, ⟨10.1007/978-3-319-24589-8_57⟩
Conference papers
hal-01758461v1
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Digital Art Application Development: A Project to Increase Motivation in Systems Development Courses for Bachelor Students in Computer Engineering14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.533-538, ⟨10.1007/978-3-319-24589-8_52⟩
Conference papers
hal-01758460v1
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Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.169-181, ⟨10.1007/978-3-319-24589-8_13⟩
Conference papers
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ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.59-71, ⟨10.1007/978-3-319-24589-8_5⟩
Conference papers
hal-01758457v1
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Interactive Digital Gameplay Can Lower Stress Hormone Levels in Home Alone Dogs — A Case for Animal Welfare Informatics14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.238-251, ⟨10.1007/978-3-319-24589-8_18⟩
Conference papers
hal-01758456v1
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Pedal Tanks14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.539-544, ⟨10.1007/978-3-319-24589-8_53⟩
Conference papers
hal-01758455v1
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The Vocal Range of Movies - Sonifying Gender Representation in Film14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.545-550, ⟨10.1007/978-3-319-24589-8_54⟩
Conference papers
hal-01758454v1
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Creating Video Content for Oculus Rift14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.556-559, ⟨10.1007/978-3-319-24589-8_56⟩
Conference papers
hal-01758453v1
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Exploring the Importance of “Making” in an Educational Game Design14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.367-374, ⟨10.1007/978-3-319-24589-8_28⟩
Conference papers
hal-01758452v1
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Exploring Deep Content in Physical Rehabilitation Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.433-438, ⟨10.1007/978-3-319-24589-8_36⟩
Conference papers
hal-01758451v1
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Interactive Painterly Rendering for Mobile Devices14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.445-450, ⟨10.1007/978-3-319-24589-8_38⟩
Conference papers
hal-01758450v1
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The Design Process Continues14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.315-328, ⟨10.1007/978-3-319-24589-8_24⟩
Conference papers
hal-01758449v1
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Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.578-580, ⟨10.1007/978-3-319-24589-8_61⟩
Conference papers
hal-01758448v1
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Classification of Player Roles in the Team-Based Multi-player Game Dota 214th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.112-125, ⟨10.1007/978-3-319-24589-8_9⟩
Conference papers
hal-01758447v1
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Playful Experiences and Game Concepts for Multi-screen Environments14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.571-574, ⟨10.1007/978-3-319-24589-8_59⟩
Conference papers
hal-01758446v1
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Spheres of Play: Designing Games and Interfaces for Media Architectures14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.490-495, ⟨10.1007/978-3-319-24589-8_45⟩
Conference papers
hal-01758445v1
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