%0 Conference Proceedings %T Creating Video Content for Oculus Rift %+ Amsterdam University of Applied Sciences %A Vosmeer, Mirjam %A Schouten, Ben %Z Part 5: Workshops and Tutorials %< avec comité de lecture %( Lecture Notes in Computer Science %B 14th International Conference on Entertainment Computing (ICEC) %C Trondheim, Norway %Y Konstantinos Chorianopoulos %Y Monica Divitini %Y Jannicke Baalsrud Hauge %Y Letizia Jaccheri %Y Rainer Malaka %I Springer International Publishing %3 Entertainment Computing - ICEC 2015 %V LNCS-9353 %P 556-559 %8 2015-09-29 %D 2015 %R 10.1007/978-3-319-24589-8_56 %K interactive narrative %K digital storytelling %K scriptwriting %K content development %K Oculus Rift %Z Computer Science [cs]Conference papers %X In this workshop, we will first discuss previous experiences with producing and/or watching video content for Oculus Rift, or other 360° video devices. After determining the challenges and possibilities, we will works towards developing concepts for settings and stories for this particular medium. %G English %Z TC 14 %2 https://inria.hal.science/hal-01758453/document %2 https://inria.hal.science/hal-01758453/file/371182_1_En_56_Chapter.pdf %L hal-01758453 %U https://inria.hal.science/hal-01758453 %~ IFIP-LNCS %~ IFIP %~ IFIP-ICEC %~ IFIP-TC14 %~ IFIP-LNCS-9353