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Culturally Sensitive Computer Support for Creative Co-authorship of a Sex Education Game9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.302-307, ⟨10.1007/978-3-642-15399-0_31⟩
Conference papers
hal-01055630v1
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Tangible Interactive Art Using Marker Tracking in Front Projection Environment: The Face Cube9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.397-404, ⟨10.1007/978-3-642-15399-0_43⟩
Conference papers
hal-01055619v1
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Interactive Environments: A Multi-disciplinary Approach towards Developing Real-Time Performative Spaces9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.254-261, ⟨10.1007/978-3-642-15399-0_25⟩
Conference papers
hal-01055637v1
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The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.472-475, ⟨10.1007/978-3-642-15399-0_63⟩
Conference papers
hal-01055598v1
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Explorations in Player Motivations: Virtual Agents9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.262-269, ⟨10.1007/978-3-642-15399-0_26⟩
Conference papers
hal-01055636v1
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Engaging Autistic Children in Imitation and Turn-Taking Games with Multiagent System of Interactive Lighting BlocksHyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han. Entertainment Computing - ICEC 2010, 6243, Springer, pp.115-126, 2010, Lecture Notes in Computer Science, 978-3-642-15398-3. ⟨10.1007/978-3-642-15399-0_11⟩
Book sections
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Towards a Service-Oriented Architecture for Interactive Ubiquitous Entertainment Systems9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.419-421, ⟨10.1007/978-3-642-15399-0_47⟩
Conference papers
hal-01055615v1
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A Sound Engine for Virtual Cities9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.443-445, ⟨10.1007/978-3-642-15399-0_55⟩
Conference papers
hal-01055607v1
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Project Sonology: An Experimental Project Exploring the Possibilities of Sound and Audio as the Primary Element of Interactive Entertainment9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.431-433, ⟨10.1007/978-3-642-15399-0_51⟩
Conference papers
hal-01055611v1
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Fluxion: An Innovative Fluid Dynamics Game on Multi-touch Handheld Device9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.437-439, ⟨10.1007/978-3-642-15399-0_53⟩
Conference papers
hal-01055609v1
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Multiple Page Recognition and Tracking for Augmented Books9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.127-138, ⟨10.1007/978-3-642-15399-0_12⟩
Conference papers
hal-01055649v1
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Multipresence-Enabled Mobile Spatial Audio Interfaces9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.434-436, ⟨10.1007/978-3-642-15399-0_52⟩
Conference papers
hal-01055610v1
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Remote Context Monitoring of Actions and Behaviors in a Location Through the Usage of 3D Visualization in Real-Time9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.476-478, ⟨10.1007/978-3-642-15399-0_64⟩
Conference papers
hal-01059018v1
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Vegetation Interaction Game: Digital SUGOROKU of Vegetation Succession for Children9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.493-495, ⟨10.1007/978-3-642-15399-0_70⟩
Conference papers
hal-01055590v1
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NetPot: Easy Meal Enjoyment for Distant Diners9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.446-448, ⟨10.1007/978-3-642-15399-0_56⟩
Conference papers
hal-01055606v1
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Eye Contact Communication System between Mobile Robots Using Invisible Code Display9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.468-471, ⟨10.1007/978-3-642-15399-0_62⟩
Conference papers
hal-01055599v1
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System and context - on a discernable source of emergent game play and the process-oriented method9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.240-247, ⟨10.1007/978-3-642-15399-0_23⟩
Conference papers
hal-01059224v1
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Player's model: criteria for a gameplay profile measure9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.366-371, ⟨10.1007/978-3-642-15399-0_39⟩
Conference papers
hal-01059008v1
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Development of a Virtual Electric Wheelchair - Simulation and Assessment of Physical Fidelity Using the Unreal Engine 39th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.286-293, ⟨10.1007/978-3-642-15399-0_29⟩
Conference papers
hal-01055633v1
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Integration of CityGML and Collada for High-Quality Geographic Data Visualization on the PC and Xbox 3609th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.270-277, ⟨10.1007/978-3-642-15399-0_27⟩
Conference papers
hal-01055635v1
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Interactive Tabu Search vs. Interactive Genetic Algorithm9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.505-507, ⟨10.1007/978-3-642-15399-0_74⟩
Conference papers
hal-01055586v1
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Omni-Directional Display System for Group Activity on Life Review Therapy9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.452-455, ⟨10.1007/978-3-642-15399-0_58⟩
Conference papers
hal-01055604v1
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Development of Wall Amusements Utilizing Gesture Input9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.499-501, ⟨10.1007/978-3-642-15399-0_72⟩
Conference papers
hal-01055588v1
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Smile Like Hollywood Star: Face Components as Game Input9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.487-489, ⟨10.1007/978-3-642-15399-0_68⟩
Conference papers
hal-01055593v1
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Healthy Super Mario: Tap Your Stomach and Shout for Active Healthcare9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.482-483, ⟨10.1007/978-3-642-15399-0_66⟩
Conference papers
hal-01055595v1
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DreamThrower: Creating, Throwing and Catching Dreams for Collaborative Dream Sharing9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.20-31, ⟨10.1007/978-3-642-15399-0_3⟩
Conference papers
hal-01055623v1
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Onomatopen: Painting Using Onomatopoeia9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.43-54, ⟨10.1007/978-3-642-15399-0_5⟩
Conference papers
hal-01055602v1
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Analyzing the Parameters of Prey-Predator Models for Simulation Games9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.216-223, ⟨10.1007/978-3-642-15399-0_20⟩
Conference papers
hal-01055640v1
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Affective Interacting Art9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.413-415, ⟨10.1007/978-3-642-15399-0_45⟩
Conference papers
hal-01055617v1
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Entertaining Education: User Friendly Cutting Interface for Digital Textbooks9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.405-412, ⟨10.1007/978-3-642-15399-0_44⟩
Conference papers
hal-01055618v1
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