%0 Conference Proceedings %T Project Sonology: An Experimental Project Exploring the Possibilities of Sound and Audio as the Primary Element of Interactive Entertainment %+ Entertainment Technology Center [Pittsburgh] %A Chan, Shih-Han %A Kim, Dae Hong %A Massey, Eugene %A Mueller, Katelyn %A Said, Fadzuli %< avec comité de lecture %( Lecture Notes in Computer Science %B 9th International Conference on Entertainment Computing (ICEC) %C Seoul, South Korea %Y Hyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han %I Springer %3 Entertainment Computing - ICEC 2010 %V LNCS-6243 %P 431-433 %8 2010-09-08 %D 2010 %R 10.1007/978-3-642-15399-0_51 %K Interactive Audio %K Virtual Environment %K 3D Sound %Z Computer Science [cs]/Digital Libraries [cs.DL]Conference papers %X The goal of the project is to show that audio can successfully be the primary element of interactive entertainment by delivering pure audio experiences that demonstrate both the creative potential and emotional power of an audio experience. We develop two proofs of concept with the technical foundation supported by prototypes. The core technology is a combination of a 3D game engine and an audio engine used to build sound environments. The interactions are based on 3D trackers and surround sound headphones. %G English %2 https://inria.hal.science/hal-01055611/document %2 https://inria.hal.science/hal-01055611/file/Project_Sonology.pdf %L hal-01055611 %U https://inria.hal.science/hal-01055611 %~ IFIP-LNCS %~ IFIP %~ IFIP-LNCS-6243 %~ IFIP-ICEC %~ IFIP-2010