%0 Conference Proceedings %T Smile Like Hollywood Star: Face Components as Game Input %+ Digital Media Laboratory %A Jung, Jaewook %A Park, Hanbit %A Kang, Shin %A Hahn, Minsoo %< avec comité de lecture %( Lecture Notes in Computer Science %B 9th International Conference on Entertainment Computing (ICEC) %C Seoul, South Korea %Y Hyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han %I Springer %3 Entertainment Computing - ICEC 2010 %V LNCS-6243 %P 487-489 %8 2010-09-08 %D 2010 %R 10.1007/978-3-642-15399-0_68 %K Game interface %K Face components %K Smile %Z Computer Science [cs]/Digital Libraries [cs.DL]Conference papers %X Most of the commercialized games have used controller by manipulated hands or foots. Recently, some studies tried to facial expressions or emotion as game input, but it didn't directly manipulate a game. It adjusted the difficulty of game. In this study, we suggest a new type of game input interface using face components as input, directly, and present one offline game and two online games by using this method. %G English %2 https://inria.hal.science/hal-01055593/document %2 https://inria.hal.science/hal-01055593/file/icec2010_submission_90.pdf %L hal-01055593 %U https://inria.hal.science/hal-01055593 %~ IFIP-LNCS %~ IFIP %~ IFIP-LNCS-6243 %~ IFIP-ICEC %~ IFIP-2010