%0 Conference Proceedings %T Culturally Sensitive Computer Support for Creative Co-authorship of a Sex Education Game %+ Advanced Interaction Laboratory, Department of Computer Science %+ Department of Electrical and Computer Engineering %A Anacleto, Junia C. %A Villena, Johana M. R. %A Silva, Marcos A. R. %A Fels, Sidney %< avec comité de lecture %( Lecture Notes in Computer Science %B 9th International Conference on Entertainment Computing (ICEC) %C Seoul, South Korea %Y Hyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han %I Springer %3 Entertainment Computing - ICEC 2010 %V LNCS-6243 %P 302-307 %8 2010-09-08 %D 2010 %R 10.1007/978-3-642-15399-0_31 %K Cultural Context %K Common Sense %K Game %K Education %Z Computer Science [cs]/Digital Libraries [cs.DL]Conference papers %X We describe a computer-supported game authoring system for educators to co-author a game to help teaching sensitive content, specifically sex education. Our approach provides educators the ability to co-author the game to tailor it to the class based on a computer-supported interface that draws upon a large, cultural database. By targeting the game to the culture of the students, they feel their values, beliefs and vocabulary are being considered in the game, providing better comprehension of the content, leading to stronger learning engagement that is helpful for highly charged, sometimes uncomfortable and sensitive material such as sex. We studied our design in the classroom and observed that giving educators co-authorship of the game helps them adopt using online games. %G English %2 https://inria.hal.science/hal-01055630/document %2 https://inria.hal.science/hal-01055630/file/ICEC2010_v10.pdf %L hal-01055630 %U https://inria.hal.science/hal-01055630 %~ IFIP-LNCS %~ IFIP %~ IFIP-LNCS-6243 %~ IFIP-ICEC %~ IFIP-2010