%0 Conference Proceedings %T Fluxion: An Innovative Fluid Dynamics Game on Multi-touch Handheld Device %+ Entertainment Technology Center [Pittsburgh] %A Chen, Chun-Ta %A Lin, Jy-Huey %A Lin, Wen-Chun %A Wang, Fei %A Wu, Bing-Huan %< avec comité de lecture %( Lecture Notes in Computer Science %B 9th International Conference on Entertainment Computing (ICEC) %C Seoul, South Korea %Y Hyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han %I Springer %3 Entertainment Computing - ICEC 2010 %V LNCS-6243 %P 437-439 %8 2010-09-08 %D 2010 %R 10.1007/978-3-642-15399-0_53 %Z Computer Science [cs]/Digital Libraries [cs.DL]Conference papers %X We explore the possibility of implementing real-time fluid simulation on iPhone to create an innovative game experience. Using fluid dynamics and water tri-states as game mechanics, players can manipulate fluid and solve puzzles through the unique input controls of iPhone, such as accelerometer and multi-touch. We implement particle-based fluid simulation and integrate our particle system with a physics engine, Box2D, to realize the interactions between particles and rigid body. The playtest showed that Fluxion is not only a fun game, but also educational since it provides players the basic concepts of how fluid behaves in the real world. %G English %2 https://inria.hal.science/hal-01055609/document %2 https://inria.hal.science/hal-01055609/file/icec2010_submission_55.pdf %L hal-01055609 %U https://inria.hal.science/hal-01055609 %~ IFIP-LNCS %~ IFIP %~ IFIP-LNCS-6243 %~ IFIP-ICEC %~ IFIP-2010