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Wave Touch: Educational Game on Interactive Tabletop with Water Simulation9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.479-481, ⟨10.1007/978-3-642-15399-0_65⟩
Conference papers
hal-01055596v1
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Virtual Team Performance Depends on Distributed Leadership9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.91-102, ⟨10.1007/978-3-642-15399-0_9⟩
Conference papers
hal-01055582v1
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Virtual Blowgun System for Breathing Movement Exercise9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.278-285, ⟨10.1007/978-3-642-15399-0_28⟩
Conference papers
hal-01055634v1
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Vegetation Interaction Game: Digital SUGOROKU of Vegetation Succession for Children9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.493-495, ⟨10.1007/978-3-642-15399-0_70⟩
Conference papers
hal-01055590v1
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Unnecessary Image Pair Detection for a Large Scale Reconstruction9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.151-159, ⟨10.1007/978-3-642-15399-0_14⟩
Conference papers
hal-01055647v1
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Towards a Service-Oriented Architecture for Interactive Ubiquitous Entertainment Systems9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.419-421, ⟨10.1007/978-3-642-15399-0_47⟩
Conference papers
hal-01055615v1
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The Video Cube Puzzle: On Investigating Temporal Coordination9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.193-204, ⟨10.1007/978-3-642-15399-0_18⟩
Conference papers
hal-01055643v1
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The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.472-475, ⟨10.1007/978-3-642-15399-0_63⟩
Conference papers
hal-01055598v1
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Tangible Interactive Art Using Marker Tracking in Front Projection Environment: The Face Cube9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.397-404, ⟨10.1007/978-3-642-15399-0_43⟩
Conference papers
hal-01055619v1
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System and context - on a discernable source of emergent game play and the process-oriented method9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.240-247, ⟨10.1007/978-3-642-15399-0_23⟩
Conference papers
hal-01059224v1
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Study on an Information Processing Model with Psychological Memory for a Kansei Robot9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.490-492, ⟨10.1007/978-3-642-15399-0_69⟩
Conference papers
hal-01055592v1
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Study on an Emotion Generation Model for a Robot Using a Chaotic Neural Network9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.502-504, ⟨10.1007/978-3-642-15399-0_73⟩
Conference papers
hal-01055587v1
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Smile Like Hollywood Star: Face Components as Game Input9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.487-489, ⟨10.1007/978-3-642-15399-0_68⟩
Conference papers
hal-01055593v1
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Rule-Based Camerawork Controller for Automatic Comic Generation from Game Log9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.326-333, ⟨10.1007/978-3-642-15399-0_34⟩
Conference papers
hal-01058992v1
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Robotic Event Extension Experience9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.440-442, ⟨10.1007/978-3-642-15399-0_54⟩
Conference papers
hal-01055608v1
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Research on Eclipse Based Media Art Authoring Tool for the Media Artist9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.342-349, ⟨10.1007/978-3-642-15399-0_36⟩
Conference papers
hal-01055626v1
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Remote Context Monitoring of Actions and Behaviors in a Location Through the Usage of 3D Visualization in Real-Time9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.476-478, ⟨10.1007/978-3-642-15399-0_64⟩
Conference papers
hal-01059018v1
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Real-Time Caustics in Dynamic Scenes with Multiple Directional Lights9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.308-316, ⟨10.1007/978-3-642-15399-0_32⟩
Conference papers
hal-01055629v1
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Re-envisioning the Museum Experience: Combining New Technology with Social-Networking9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.248-253, ⟨10.1007/978-3-642-15399-0_24⟩
Conference papers
hal-01055638v1
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Project Sonology: An Experimental Project Exploring the Possibilities of Sound and Audio as the Primary Element of Interactive Entertainment9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.431-433, ⟨10.1007/978-3-642-15399-0_51⟩
Conference papers
hal-01055611v1
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Player's model: criteria for a gameplay profile measure9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.366-371, ⟨10.1007/978-3-642-15399-0_39⟩
Conference papers
hal-01059008v1
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Penmanship Learning Support System: Feature Extraction for Online Handwritten Characters9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.496-498, ⟨10.1007/978-3-642-15399-0_71⟩
Conference papers
hal-01055589v1
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Onomatopen: Painting Using Onomatopoeia9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.43-54, ⟨10.1007/978-3-642-15399-0_5⟩
Conference papers
hal-01055602v1
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Online Scene Modeling for Interactive AR Applications9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.139-150, ⟨10.1007/978-3-642-15399-0_13⟩
Conference papers
hal-01055648v1
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Online Gaming Traffic Generator for Reproducing Gamer Behavior9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.160-170, ⟨10.1007/978-3-642-15399-0_15⟩
Conference papers
hal-01055646v1
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Omni-Directional Display System for Group Activity on Life Review Therapy9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.452-455, ⟨10.1007/978-3-642-15399-0_58⟩
Conference papers
hal-01055604v1
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Nonverbal Behavior Observation: Collaborative Gaming Method for Prediction of Conflicts during Long-term MissionsHyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han. Entertainment Computing - ICEC 2010, 6243, Springer, pp.103-114, 2010, Lecture Notes in Computer Science, 978-3-642-15398-3. ⟨10.1007/978-3-642-15399-0_10⟩
Book sections
hal-01055651v1
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NetPot: Easy Meal Enjoyment for Distant Diners9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.446-448, ⟨10.1007/978-3-642-15399-0_56⟩
Conference papers
hal-01055606v1
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Narrative Entertainment System with Tabletop Interface9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.422-424, ⟨10.1007/978-3-642-15399-0_48⟩
Conference papers
hal-01059011v1
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Multipresence-Enabled Mobile Spatial Audio Interfaces9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.434-436, ⟨10.1007/978-3-642-15399-0_52⟩
Conference papers
hal-01055610v1
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