%0 Conference Proceedings %T Rule-Based Camerawork Controller for Automatic Comic Generation from Game Log %+ Intelligent Computer Entertainment Laboratory Department of Human and Computer Intelligence %A Thawonmas, Ruck %A Shuda, Tomonori %< avec comité de lecture %( Lecture Notes in Computer Science %B 9th International Conference on Entertainment Computing (ICEC) %C Seoul, South Korea %Y Hyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han %I Springer %3 Entertainment Computing - ICEC 2010 %V LNCS-6243 %P 326-333 %8 2010-09-08 %D 2010 %R 10.1007/978-3-642-15399-0_34 %Z Computer Science [cs]/Digital Libraries [cs.DL]Conference papers %X We propose a rule-based camerawork controller for a recently proposed a comic generation system. Five camerawork rules are derived through an analysis of online-game webcomics about Lineage 2, one rule for each of the five event types: chatting, fighting, moving, approaching, and special. Each rule consists of three parts relating to the three camera parameters: camera angle, camera position, and zoom position. Each camera-parameter part contains multiples shot types whose value indicates the frequency of their usages in the analyzed webcomics. In this paper, comic frames generated with the proposed camerawork controller are shown and compared with those generated with our previous controller based on heuristic rules, confirming the effectiveness of the proposed camerawork controller. %G English %2 https://inria.hal.science/hal-01058992/document %2 https://inria.hal.science/hal-01058992/file/main.pdf %L hal-01058992 %U https://inria.hal.science/hal-01058992 %~ IFIP-LNCS %~ IFIP %~ IFIP-LNCS-6243 %~ IFIP-ICEC %~ IFIP-2010