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The Little Doormaid: An Initial Literature Review Toward a Video Game About Mentoring, Social Innovation and Technology16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.392-395, ⟨10.1007/978-3-319-66715-7_47⟩
Conference papers
hal-01771302v1
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NOVELICA: A Visual Novel System to Make People Forget Their Negative Feelings on Mathematics17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.329-333, ⟨10.1007/978-3-319-99426-0_39⟩
Conference papers
hal-02128607v1
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Entertainment Computing - A Key for Improving Inclusion and Reducing Gender Gap?17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.388-391, ⟨10.1007/978-3-319-99426-0_48⟩
Conference papers
hal-02128615v1
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Digital Transformation for a Sustainable Society in the 21st CenturySpringer International Publishing, AICT-573, 2020, IFIP Advances in Information and Communication Technology, 978-3-030-39633-6. ⟨10.1007/978-3-030-39634-3⟩
Books
hal-03759106v1
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Playing with Empathy Through a Collaborative Storytelling Game17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.254-259, ⟨10.1007/978-3-319-99426-0_26⟩
Conference papers
hal-02128638v1
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Designing Game-Inspired Applications to Increase Daily PA for People with ID1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.377-382, ⟨10.1007/978-3-030-34644-7_31⟩
Conference papers
hal-03652043v1
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Who Will Be the Leaders in Top Academic Positions in Entertainment Computing?17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.392-396, ⟨10.1007/978-3-319-99426-0_49⟩
Conference papers
hal-02128603v1
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The Role of Data Analytics in Startup Companies: Exploring Challenges and Barriers17th Conference on e-Business, e-Services and e-Society (I3E), Oct 2018, Kuwait City, Kuwait. pp.205-216, ⟨10.1007/978-3-030-02131-3_19⟩
Conference papers
hal-02274164v1
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SikkerhetsLøypa - Knowledge Toward Sustainable and Secure Paths of Creative and Critical Digital Skills16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.157-168, ⟨10.1007/978-3-319-66715-7_16⟩
Conference papers
hal-01771244v1
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Tappetina: An Ecosystem of Art, Software, and Research17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.340-342, ⟨10.1007/978-3-319-99426-0_41⟩
Conference papers
hal-02128630v1
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Towards Suitable Free-to-Play Games for Children20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.264-276, ⟨10.1007/978-3-030-89394-1_20⟩
Conference papers
hal-04144357v1
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The Role of Big Data in Addressing Societal Challenges: A Systematic Mapping Study18th Conference on e-Business, e-Services and e-Society (I3E), Sep 2019, Trondheim, Norway. pp.151-163, ⟨10.1007/978-3-030-29374-1_13⟩
Conference papers
hal-02510114v1
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