Filter your results
- 22
- 1
- 21
- 2
- 23
- 1
- 3
- 5
- 4
- 1
- 3
- 1
- 2
- 2
- 1
- 23
- 4
- 3
- 7
- 5
- 4
- 4
- 3
- 3
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
|
|
sorted by
|
|
Technology-Enhanced Organizational Learning: A Systematic Literature Review18th Conference on e-Business, e-Services and e-Society (I3E), Sep 2019, Trondheim, Norway. pp.573-584, ⟨10.1007/978-3-030-29374-1_46⟩
Conference papers
hal-02510139v1
|
||
|
Why Are Users of Social Media Inclined to Word-of-Mouth?12th Conference on e-Business, e-Services, and e-Society (I3E), Apr 2013, Athens, Greece. pp.112-123, ⟨10.1007/978-3-642-37437-1_10⟩
Conference papers
hal-01470527v1
|
||
|
Exploring the Relationship Between Data Science and Circular Economy: An Enhanced CRISP-DM Process Model18th Conference on e-Business, e-Services and e-Society (I3E), Sep 2019, Trondheim, Norway. pp.177-189, ⟨10.1007/978-3-030-29374-1_15⟩
Conference papers
hal-02510135v1
|
||
|
Online Reviews or Marketer Information? An Eye-Tracking Study on Social Commerce Consumers16th Conference on e-Business, e-Services and e-Society (I3E), Nov 2017, Delhi, India. pp.388-399, ⟨10.1007/978-3-319-68557-1_34⟩
Conference papers
hal-01768534v1
|
||
|
Motivations and Emotions in Social Media: Explaining Users’ Satisfaction with FsQCA16th Conference on e-Business, e-Services and e-Society (I3E), Nov 2017, Delhi, India. pp.375-387, ⟨10.1007/978-3-319-68557-1_33⟩
Conference papers
hal-01768509v1
|
||
|
Digital Transformation for a Sustainable Society in the 21st CenturySpringer International Publishing, AICT-573, 2020, IFIP Advances in Information and Communication Technology, 978-3-030-39633-6. ⟨10.1007/978-3-030-39634-3⟩
Books
hal-03759106v1
|
||
|
Assessing Emotions Related to Privacy and Trust in Personalized Services12th Conference on e-Business, e-Services, and e-Society (I3E), Apr 2013, Athens, Greece. pp.38-49, ⟨10.1007/978-3-642-37437-1_4⟩
Conference papers
hal-01470546v1
|
||
|
“Do Not Touch the Paintings!” The Benefits of Interactivity on Learning and Future Visits in a Museum11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.553-561, ⟨10.1007/978-3-642-33542-6_73⟩
Conference papers
hal-01556117v1
|
||
|
Consumer Intentions on Social Media: A fsQCA Analysis of Motivations15th Conference on e-Business, e-Services and e-Society (I3E), Sep 2016, Swansea, United Kingdom. pp.371-386, ⟨10.1007/978-3-319-45234-0_34⟩
Conference papers
hal-01702203v1
|
||
|
Making as a Pathway to Foster Joyful Engagement and Creativity in Learning14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.566-570, ⟨10.1007/978-3-319-24589-8_58⟩
Conference papers
hal-01758432v1
|
||
|
Children’s Interactions in an Asynchronous Video Mediated Communication Environment13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. pp.199-206, ⟨10.1007/978-3-642-23774-4_18⟩
Conference papers
hal-01590580v1
|
||
|
Determining Consumer Engagement in Word-of-Mouth: Trust and Network Ties in a Social Commerce Setting16th Conference on e-Business, e-Services and e-Society (I3E), Nov 2017, Delhi, India. pp.351-362, ⟨10.1007/978-3-319-68557-1_31⟩
Conference papers
hal-01768516v1
|
||
|
Deploying AI Governance Practices: A Revelatory Case Study20th Conference on e-Business, e-Services and e-Society (I3E), Sep 2021, Galway, Ireland. pp.208-219, ⟨10.1007/978-3-030-85447-8_19⟩
Conference papers
hal-03648138v1
|
||
|
Code Your Own Game: The Case of Children with Hearing Impairments13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.108-116, ⟨10.1007/978-3-662-45212-7_14⟩
Conference papers
hal-01408511v1
|
||
|
The Role of Contemporary Skills in Information Technology Professionals: An FsQCA Approach16th Conference on e-Business, e-Services and e-Society (I3E), Nov 2017, Delhi, India. pp.485-496, ⟨10.1007/978-3-319-68557-1_43⟩
Conference papers
hal-01768510v1
|
||
|
Open Source Software for Entertainment11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.604-607, ⟨10.1007/978-3-642-33542-6_81⟩
Conference papers
hal-01556127v1
|
||
|
Task-Technology Fit in Manufacturing: Examining Human-Machine Symbiosis Through a Configurational ApproachIFIP International Conference on Advances in Production Management Systems (APMS), Sep 2019, Austin, TX, United States. pp.624-632, ⟨10.1007/978-3-030-30000-5_76⟩
Conference papers
hal-02419227v1
|
||
|
Artificial Intelligence in the Public Sector: A Study of Challenges and Opportunities for Norwegian Municipalities18th Conference on e-Business, e-Services and e-Society (I3E), Sep 2019, Trondheim, Norway. pp.267-277, ⟨10.1007/978-3-030-29374-1_22⟩
Conference papers
hal-02510134v1
|
||
|
Can Interactive Art Installations Attract 15 Years Old Students to Coding?14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.529-532, ⟨10.1007/978-3-319-24589-8_51⟩
Conference papers
hal-01758440v1
|
||
|
Exploring the Importance of “Making” in an Educational Game Design14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.367-374, ⟨10.1007/978-3-319-24589-8_28⟩
Conference papers
hal-01758452v1
|
||
|
Mapping the Intellectual Progress in e-Business, e-Services and e-Society from 2001 to 201919th Conference on e-Business, e-Services and e-Society (I3E), Apr 2020, Skukuza, South Africa. pp.252-265, ⟨10.1007/978-3-030-44999-5_21⟩
Conference papers
hal-03222828v1
|
||
|
How Quickly Can We Predict Users’ Ratings on Aesthetic Evaluations of Websites? Employing Machine Learning on Eye-Tracking Data19th Conference on e-Business, e-Services and e-Society (I3E), Apr 2020, Skukuza, South Africa. pp.429-440, ⟨10.1007/978-3-030-45002-1_37⟩
Conference papers
hal-03774185v1
|
||
|
Digital Transformation for a Sustainable Society in the 21st CenturySpringer International Publishing, LNCS-11701, 2019, Lecture Notes in Computer Science, 978-3-030-29373-4. ⟨10.1007/978-3-030-29374-1⟩
Books
hal-02510091v1
|