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Mining Preferences on Identifying Werewolf Players from Werewolf Game Logs16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.353-356, ⟨10.1007/978-3-319-66715-7_38⟩
Conference papers
hal-01771264v1
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Learning to Identify Rush Strategies in StarCraft17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.90-102, ⟨10.1007/978-3-319-99426-0_8⟩
Conference papers
hal-02128626v1
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Generating the Expression of the Move of Go by Classifier Learning16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.299-309, ⟨10.1007/978-3-319-66715-7_33⟩
Conference papers
hal-01771268v1
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Deep Photo Rally: Let’s Gather Conversational Pictures16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.387-391, ⟨10.1007/978-3-319-66715-7_46⟩
Conference papers
hal-01771242v1
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Identifying Rush Strategies Employed in StarCraft II Using Support Vector Machines16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.357-361, ⟨10.1007/978-3-319-66715-7_39⟩
Conference papers
hal-01771286v1
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