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Effects of End-to-end Latency on User Experience and Performance in Immersive Virtual Reality Applications1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.57-69, ⟨10.1007/978-3-030-34644-7_5⟩
Conference papers
hal-03652010v1
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Quality Adaptation in P2P Video Streaming Based on Objective QoE Metrics11th International Networking Conference (NETWORKING), May 2012, Prague, Czech Republic. pp.1-14, ⟨10.1007/978-3-642-30054-7_1⟩
Conference papers
hal-01531951v1
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Privacy Bubbles: User-Centered Privacy Control for Mobile Content Sharing Applications6th International Workshop on Information Security Theory and Practice (WISTP), Jun 2012, Egham, United Kingdom. pp.71-86, ⟨10.1007/978-3-642-30955-7_8⟩
Conference papers
hal-01534318v1
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Incentivise Me: Smartphone-Based Mobility Detection for Pervasive Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.470-476, ⟨10.1007/978-3-030-34644-7_48⟩
Conference papers
hal-03652020v1
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PDPuzzleTable: A Leap Motion Exergame for Dual-Tasking Rehabilitation in Parkinson’s Disease. Design and Study Protocol1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.402-406, ⟨10.1007/978-3-030-34644-7_35⟩
Conference papers
hal-03652033v1
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Future Trends in Game Authoring Tools11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.536-541, ⟨10.1007/978-3-642-33542-6_70⟩
Conference papers
hal-01556141v1
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