@inproceedings{mehm:hal-01556141, TITLE = {{Future Trends in Game Authoring Tools}}, AUTHOR = {Mehm, Florian and Reuter, Christian and G{\"o}bel, Stefan and Steinmetz, Ralf}, URL = {https://inria.hal.science/hal-01556141}, NOTE = {Part 17: Game Development and Model-Driven Software Development}, BOOKTITLE = {{11th International Confernece on Entertainment Computing (ICEC)}}, ADDRESS = {Bremen, Germany}, EDITOR = {Gerhard Goos and Juris Hartmanis and Jan van Leeuwen}, PUBLISHER = {{Springer}}, SERIES = {Entertainment Computing - ICEC 2012}, VOLUME = {LNCS-7522}, PAGES = {536-541}, YEAR = {2012}, MONTH = Sep, DOI = {10.1007/978-3-642-33542-6\_70}, KEYWORDS = {Authoring Tool ; Procedural Content Generation ; Domain-Specific Language ; Multiplayer ; In-Game Editing}, PDF = {https://inria.hal.science/hal-01556141/file/978-3-642-33542-6_70_Chapter.pdf}, HAL_ID = {hal-01556141}, HAL_VERSION = {v1}, }