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Studying an Author-Oriented Approach to Procedural Content Generation through Participatory Design14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.383-390, ⟨10.1007/978-3-319-24589-8_30⟩
Conference papers
hal-01758420v1
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Entertainment Computing – ICEC 2021Springer International Publishing, LNCS-13056, 2021, Lecture Notes in Computer Science, 978-3-030-89393-4. ⟨10.1007/978-3-030-89394-1⟩
Books
hal-04144378v1
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Evaluating a Serious Game for Cognitive Stimulation and Assessment with Older Adults: The Sorting Sheep Game16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.125-139, ⟨10.1007/978-3-319-66715-7_13⟩
Conference papers
hal-01771265v1
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Serious Games for Cognitive Assessment with Older Adults: A Preliminary Study16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.97-112, ⟨10.1007/978-3-319-66715-7_11⟩
Conference papers
hal-01771281v1
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Aesthetic Perspectives on Computational Media Design20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.482-488, ⟨10.1007/978-3-030-89394-1_42⟩
Conference papers
hal-04144402v1
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Entertainment Computing – ICEC 2018Springer International Publishing, LNCS-11112, 2018, Lecture Notes in Computer Science, 978-3-319-99425-3. ⟨10.1007/978-3-319-99426-0⟩
Books
hal-02128627v1
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