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Exploring Pervasive Entertainment Games to Construct Learning Paths16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.196-201, ⟨10.1007/978-3-319-66715-7_21⟩
Conference papers
hal-01771229v1
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Using Gamification Mechanisms and Digital Games in Structured and Unstructured Learning Contexts15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.3-14, ⟨10.1007/978-3-319-46100-7_1⟩
Conference papers
hal-01640288v1
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