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How to Analyse Therapeutic Games: The Player / Game / Therapy ModelEntertainment Computing - ICEC 2012, Sep 2012, Bremen, Germany. pp.193-206, ⟨10.1007/978-3-642-33542-6_17⟩
Conference papers
hal-01126207v1
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A Tool for Evaluating, Adapting and Extending Game Progression Planning for Diverse Game Genres13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.60-65, ⟨10.1007/978-3-662-45212-7_8⟩
Conference papers
hal-01408505v1
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Out of Context Augmented Navfields: Designing Crowd Choreographies11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.326-332, ⟨10.1007/978-3-642-33542-6_28⟩
Conference papers
hal-01126206v1
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A Role-Switching Mechanic for Reflective Decision-Making Game14th International Conference on Entertainment Computing (ICEC), Letizia Jaccheri; Konstantinos Chorianopoulos, Sep 2015, Trondheim, Norway. pp.417-423, ⟨10.1007/978-3-319-24589-8_34⟩
Conference papers
hal-01197401v1
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A Sound Engine for Virtual Cities9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.443-445, ⟨10.1007/978-3-642-15399-0_55⟩
Conference papers
hal-01055607v1
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From Objective to Subjective Difficulty Evaluation in Video Games16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.107-127, ⟨10.1007/978-3-319-67684-5_8⟩
Conference papers
hal-01678476v1
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Player's model: criteria for a gameplay profile measure9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.366-371, ⟨10.1007/978-3-642-15399-0_39⟩
Conference papers
hal-01059008v1
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