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Workshop: Towards Inclusive Co-creation of Inclusive Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.485-488, ⟨10.1007/978-3-030-34644-7_50⟩
Conference papers
hal-03652018v1
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Lessons from Practicing an Adapted Model Driven Approach in Game Development14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.451-456, ⟨10.1007/978-3-319-24589-8_39⟩
Conference papers
hal-01758465v1
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Software Architectures and the Creative Processes in Game Development14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.272-285, ⟨10.1007/978-3-319-24589-8_21⟩
Conference papers
hal-01758410v1
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Aspects that Need to Be Addressed During the Development of Location-Based Games17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.64-75, ⟨10.1007/978-3-319-99426-0_6⟩
Conference papers
hal-02128622v1
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Game Developers Need Lua AiRICEC 2012 - 11th International Confernece on Entertainment Computing, Sep 2012, Bremen, Germany. pp.530-535, ⟨10.1007/978-3-642-33542-6_69⟩
Conference papers
hal-00758607v1
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Three Apps for Shooting Sports: The Design, Development, and Deployment14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.329-342, ⟨10.1007/978-3-319-24589-8_25⟩
Conference papers
hal-01758418v1
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Writing Real-Time .Net Games in Casanova11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.341-348, ⟨10.1007/978-3-642-33542-6_30⟩
Conference papers
hal-01556148v1
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Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.87-96, ⟨10.1007/978-3-319-67684-5_6⟩
Conference papers
hal-01678498v1
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2nd Workshop on Game Development and Model-Driven Software Development11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.500-503, ⟨10.1007/978-3-642-33542-6_64⟩
Conference papers
hal-01556120v1
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Analyzing Video Game Completion Achievements Implications for Game Project Scope16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.469-472, ⟨10.1007/978-3-319-66715-7_65⟩
Conference papers
hal-01771293v1
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Strategies for Inclusive End-User Co-Creation of Inclusive Storytelling Games1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.201-213, ⟨10.1007/978-3-030-34644-7_16⟩
Conference papers
hal-03652057v1
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Able to Create, Able to (Self-)Improve: How an Inclusive Game Framework Fostered Self-Improvement Through Creation and Play in Alcohol and Drugs Rehabilitation17th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2019, Paphos, Cyprus. pp.337-358, ⟨10.1007/978-3-030-29381-9_21⟩
Conference papers
hal-02544548v1
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