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Raya: A Tangible Exercise Buddy Reminding Oneself of the Commitment to Exercise18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.471-475, ⟨10.1007/978-3-030-85607-6_60⟩
Conference papers
hal-04291185v1
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Designing a VR Experience to Reduce the Experience of Pain: Scare, Excite or Relax?1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.97-110, ⟨10.1007/978-3-030-34644-7_8⟩
Conference papers
hal-03652056v1
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Enriching Task Models with Usability and User Experience Evaluation Data7th International Conference on Human-Centred Software Engineering (HCSE 2018), Sep 2018, Sophia Antipolis, France. pp.146-163, ⟨10.1007/978-3-030-05909-5_9⟩
Conference papers
hal-02089252v1
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That Sound’s Juicy! Exploring Juicy Audio Effects in Video Games20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.319-335, ⟨10.1007/978-3-030-89394-1_24⟩
Conference papers
hal-04144377v1
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The Hubs: Design Insights for Walking Meeting Technology18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.610-629, ⟨10.1007/978-3-030-85610-6_35⟩
Conference papers
hal-04215504v1
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Absolute Indirect Touch Interaction: Impact of Haptic Marks and Animated Visual Feedback on Usability and User Experience7th International Conference on Human-Centred Software Engineering (HCSE), Sep 2018, Sophia Antipolis, France. pp.251-269, ⟨10.1007/978-3-030-05909-5_15⟩
Conference papers
hal-02270706v1
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MIODMIT: A Generic Architecture for Dynamic Multimodal Interactive Systems7th International Conference on Human-Centred Software Engineering (HCSE), Sep 2018, Sophia Antipolis, France. pp.109-129, ⟨10.1007/978-3-030-05909-5_7⟩
Conference papers
hal-02270703v1
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