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publicationDateY_i : 2018
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Business Modeling and Flexibility in Software-Intensive Product Development - A Systematic Literature Review

Magnus Wilson , Krzysztof Wnuk
17th Conference on e-Business, e-Services and e-Society (I3E), Oct 2018, Kuwait City, Kuwait. pp.292-304, ⟨10.1007/978-3-030-02131-3_26⟩
Conference papers hal-02274151v1
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What is a Minimum Viable (Video) Game?

Sami Hyrynsalmi , Eriks Klotins , Michael Unterkalmsteiner , Tony Gorschek , Nirnaya Tripathi , et al.
17th Conference on e-Business, e-Services and e-Society (I3E), Oct 2018, Kuwait City, Kuwait. pp.217-231, ⟨10.1007/978-3-030-02131-3_20⟩
Conference papers hal-02274172v1
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Physiological Affect and Performance in a Collaborative Serious Game Between Humans and an Autonomous Robot

Petar Jerčić , Johan Hagelbäck , Craig Lindley
17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.127-138, ⟨10.1007/978-3-319-99426-0_11⟩
Conference papers hal-02128637v1