@inproceedings{hyrynsalmi:hal-02274172, TITLE = {{What is a Minimum Viable (Video) Game?}}, AUTHOR = {Hyrynsalmi, Sami and Klotins, Eriks and Unterkalmsteiner, Michael and Gorschek, Tony and Tripathi, Nirnaya and Pompermaier, Leandro Bento and Prikladnicki, Rafael}, URL = {https://inria.hal.science/hal-02274172}, BOOKTITLE = {{17th Conference on e-Business, e-Services and e-Society (I3E)}}, ADDRESS = {Kuwait City, Kuwait}, EDITOR = {Salah A. Al-Sharhan and Antonis C. Simintiras and Yogesh K. Dwivedi and Marijn Janssen and Matti M{\"a}ntym{\"a}ki and Luay Tahat and Issam Moughrabi and Taher M. Ali and Nripendra P. Rana}, PUBLISHER = {{Springer International Publishing}}, SERIES = {Challenges and Opportunities in the Digital Era}, VOLUME = {LNCS-11195}, PAGES = {217-231}, YEAR = {2018}, MONTH = Oct, DOI = {10.1007/978-3-030-02131-3\_20}, KEYWORDS = {Minimum viable product ; Minimum viable game ; Game business}, PDF = {https://inria.hal.science/hal-02274172/file/474698_1_En_20_Chapter.pdf}, HAL_ID = {hal-02274172}, HAL_VERSION = {v1}, }