Filter your results
- 5
- 5
- 5
- 5
- 5
- 1
- 5
- 4
- 2
- 1
- 1
- 1
- 1
- 1
|
|
sorted by
|
|
Serious Games in Special Education. A Practitioner’s Experience Review17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.397-401, ⟨10.1007/978-3-319-99426-0_50⟩
Conference papers
hal-02128636v1
|
||
|
NOVELICA: A Visual Novel System to Make People Forget Their Negative Feelings on Mathematics17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.329-333, ⟨10.1007/978-3-319-99426-0_39⟩
Conference papers
hal-02128607v1
|
||
|
Entertainment Computing - A Key for Improving Inclusion and Reducing Gender Gap?17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.388-391, ⟨10.1007/978-3-319-99426-0_48⟩
Conference papers
hal-02128615v1
|
||
|
Playing with Empathy Through a Collaborative Storytelling Game17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.254-259, ⟨10.1007/978-3-319-99426-0_26⟩
Conference papers
hal-02128638v1
|
||
|
Tappetina: An Ecosystem of Art, Software, and Research17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.340-342, ⟨10.1007/978-3-319-99426-0_41⟩
Conference papers
hal-02128630v1
|