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CuneiForce: Involving the Crowd in the Annotation of Unread Mesopotamian Cuneiform Tablets Through a Gamified Design18th Conference on e-Business, e-Services and e-Society (I3E), Sep 2019, Trondheim, Norway. pp.158-163, ⟨10.1007/978-3-030-39634-3_14⟩
Conference papers
hal-03759103v1
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