IFIP TC6 Open Digital Library

INTERACT 2013: Cape Town, South Africa

Human-Computer Interaction - INTERACT 2013 - 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II

Paula Kotzé, Gary Marsden, Gitte Lindgaard, Janet Wesson, Marco Winckler

Springer, Lecture Notes in Computer Science 8118, ISBN: 978-3-642-40479-5


Long and Short Papers (Continued)

Leisure-Based Reading and the Place of E-Books in Everyday Life.

Annika Hupfeld, Abigail Sellen, Kenton O'Hara, Tom Rodden


Reading together as a Leisure Activity: Implications for E-reading.

Michael Massimi, Rachelle Campigotto, Abbas Attarwala, Ronald M. Baecker


The Mysterious Whiteboard.

Clemens Nylandsted Klokmose, Olav W. Bertelsen


A Tabletop System Using Infrared Image Recognition for Multi-user Identification.

Shota Suto, Susumu Shibusawa


Performing Online and Offline: How DJs Use Social Networks.

Mayur Karnik, Ian Oakley, Valentina Nisi


Tension Space Analysis: Exploring Community Requirements for Networked Urban Screens.

Steve North, Holger Schnädelbach, Ava Fatah gen. Schieck, Wallis Motta, Lei Ye, Moritz Behrens, Efstathia Kostopoulou


BinCam: Designing for Engagement with Facebook for Behavior Change.

Rob Comber, Anja Thieme, Ashur Rafiev, Nick Taylor 0002, Nicole C. Krämer, Patrick Olivier


OpinionBlocks: A Crowd-Powered, Self-improving Interactive Visual Analytic System for Understanding Opinion Text.

Mengdie Hu, Huahai Yang, Michelle X. Zhou, Liang Gou, Yunyao Li, Eben M. Haber


PolemicTweet: Video Annotation and Analysis through Tagged Tweets.

Samuel Huron, Petra Isenberg, Jean-Daniel Fekete


Eyes Only: Navigating Hypertext with Gaze.

Abdul Moiz Penkar, Christof Lutteroth, Gerald Weber


Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch.

Jayson Turner, Jason Alexander, Andreas Bulling, Dominik Schmidt, Hans Gellersen


Tools for a Gaze-Controlled Drawing Application - Comparing Gaze Gestures against Dwell Buttons.

Henna Heikkilä


Designing Gesture-Based Control for Factory Automation.

Tomi Heimonen, Jaakko Hakulinen, Markku Turunen, Jussi P. P. Jokinen, Tuuli Keskinen, Roope Raisamo


Metamodels Infrastructure and Heuristics for Metamodel-Driven Multi-touch Interaction.

Víctor López-Jaquero, Elena Navarro, Francisco Montero, Pascual González


TactiPEd: Easy Prototyping of Tactile Patterns.

Sabrina A. Panëels, Margarita Anastassova, Lucie Brunet


Towards Many Gestures to One Command: A User Study for Tabletops.

Yosra Rekik, Laurent Grisoni, Nicolas Roussel


User-Defined Body Gestures for an Interactive Storytelling Scenario.

Felix Kistler, Elisabeth André


User-Defined Gestures for Augmented Reality.

Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn


Gesture-Based Interaction in Domotic Environments: State of the Art and HCI Framework Inspired by the Diversity.

Ana Carla de Carvalho Correia, Leonardo Cunha de Miranda, Heiko Horst Hornung


Thumbs Up: 3D Gesture Input on Mobile Phones Using the Front Facing Camera.

Paul Schmieder, John G. Hosking, Andrew Luxton-Reilly, Beryl Plimmer


User and System Cross-Learning of Gesture Commands on Pen-Based Devices.

Peiyu Li, Manuel Bouillon, Éric Anquetil, Grégoire Richard


Adoption and Appropriation: A Design Process from HCI Research at a Brazilian Neurological Hospital.

Júnia Coutinho Anacleto, Sidney Fels


Chronicles: Supporting Conversational Narrative in Alternative and Augmentative Communication.

Annalu Waller, Rachel Menzies, Daniel Herron, Suzanne Prior, Rolf Black, Thilo Kroll


Development of Novel eHealth Services for Citizen Use - Current System Engineering vs. Best Practice in HCI.

Isabella Scandurra, Jesper Holgersson, Thomas Lind, Gunilla Myreteg


Increasing Accuracy by Decreasing Presentation Quality in Transcription Tasks.

Frank Soboczenski, Paul A. Cairns, Anna Louise Cox


You Can't Touch This: Potential Perils of Patient Interaction with Clinical Medical Devices.

Paul Noble, Ann Blandford


A Dog Tail for Utility Robots: Exploring Affective Properties of Tail Movement.

Ashish Singh, James Everett Young


Pebbles: User-Configurable Device Network for Robot Navigation.

Kentaro Ishii, Haipeng Mi, Lei Ma, Natsuda Laokulrat, Masahiko Inami, Takeo Igarashi


Robots for Real: Developing a Participatory Design Framework for Implementing Educational Robots in Real-World Learning Environments.

Lykke Brogaard Bertel, Dorte Malig Rasmussen, Ellen Christiansen


Computer-Supported Work in Partially Distributed and Co-located Teams: The Influence of Mood Feedback.

Andreas Sonderegger, Denis Lalanne, Luisa Bergholz, Fabien Ringeval, Juergen S. Sauer


Do Usability Professionals Think about User Experience in the Same Way as Users and Developers Do?

Torkil Clemmensen, Morten Hertzum, Jiaoyan Yang, Yanan Chen


Here or There? How Configuration of Transnational Teams Impacts Social Capital.

Julia Katherine Haines, Judith S. Olson, Gary M. Olson


A Comparison of List vs. Hierarchical UIs on Mobile Phones for Non-literate Users.

Indrani Medhi, Kentaro Toyama, Anirudha Joshi, Uday Athavankar, Edward Cutrell


A User Study with GUIs Tailored for Smartphones.

David Raneburger, David Alonso-Ríos, Roman Popp, Hermann Kaindl, Jürgen Falb


Evaluating Direct Manipulation Operations for Constraint-Based Layout.

Clemens Zeidler, Christof Lutteroth, Wolfgang Stuerzlinger, Gerald Weber


KLM Form Analyzer: Automated Evaluation of Web Form Filling Tasks Using Human Performance Models.

Christos Katsanos, Nikos Karousos, Nikolaos K. Tselios, Michalis Nik Xenos, Nikolaos M. Avouris


The Evolution of Number Entry: A Case Study of the Telephone.

Parisa Eslambolchilar, Julie Webster, Gerrit Niezen


Informing the Design of an Authoring Tool for Developing Social Stories.

Aurora Constantin, Helen Pain, Annalu Waller


Introducing New Perspectives in the Use of Social Technologies in Learning: Social Constructionism.

Antigoni Parmaxi, Panayiotis Zaphiris, Eleni Michailidou, Salomi Papadima-Sophocleous, Andri Ioannou


Usability Specialists as Boundary Spanners - An Appraisal of Usability Specialists' Work in Multiparty Distributed Open Source Software Development Effort.

Netta Iivari


Vimprint: Exploring Alternative Learning through Low-End Mobiles.

Sheetal K. Agarwal, Jyoti Grover, Anupam Jain, Arun Kumar


Improving Evaluation Honesty and User Experience in E-learning by Increasing Evaluation Cost and Social Presence.

Juha Leino, Tomi Heimonen


Interacting with Augmented Reality: How Does Location-Based AR Enhance Learning?

Ruobing Li, Bo Zhang, S. Shyam Sundar, Henry Been-Lirn Duh


The ReflecTable: Bridging the Gap between Theory and Practice in Design Education.

Jonathan Hook, Thomas Hjermitslev, Ole Sejer Iversen, Patrick Olivier


Evaluating User Experience for Interactive Television: Towards the Development of a Domain-Specific User Experience Questionnaire.

Regina Bernhaupt, Michael Pirker


Managing User Experience - Managing Change.

Job Mashapa, Edna Chelule, Darelle van Greunen, Alida Veldsman


What Do You See in the Cloud? Understanding the Cloud-Based User Experience through Practices.

John C. Tang, Jed R. Brubaker, Catherine C. Marshall


Awareness, Transience and Temporality: Design Opportunities from Rah Island.

Pedro Ferreira, Pedro Sanches, Alexandra Weilenmann


Comparison of Phone-Based Distal Pointing Techniques for Point-Select Tasks.

Mohit Jain, Andy Cockburn, Sriganesh Madhvanath


Extending Mobile Interfaces with External Screens.

Julian Seifert, Dennis Schneider, Enrico Rukzio


Communicating in a Ubicomp World: Interaction Rules for Guiding Design of Mobile Interfaces.

S. Shyam Sundar, Xue Dou, Sangmee Lee


Flow Specification Patterns of End-User Programmers: Lessons Learnt from a Health Mobile Application Authoring Environment Design.

Filipe Fernandes, Luís Duarte, Luís Carriço


MoCoShoP: Supporting Mobile and Collaborative Shopping and Planning of Interiors.

Julian Seifert, Dennis Schneider, Enrico Rukzio


Usability and Utility Needs of Mobile Applications for Business Management among MSEs: A Case of Myshop in Uganda.

Rehema Baguma, Marko Myllyluoma, Nancy Mwakaba, Bridget Nakajubi


Using Video Prototypes for Evaluating Design Concepts with Users: A Comparison to Usability Testing.

Matthijs Jan Zwinderman, Rinze Leenheer, Azadeh Shirzad, Nikolay Chupriyanov, Glenn Veugen, Biyong Zhang, Panos Markopoulos