INTERACT 2007: Rio de Janeiro, Brazil
Human-Computer Interaction - INTERACT 2007, 11th IFIP TC 13 International Conference, Rio de Janeiro, Brazil, September 10-14, 2007, Proceedings, Part I
Maria Cecília Calani Baranauskas, Philippe A. Palanque, Julio Abascal, Simone Diniz Junqueira Barbosa
Springer, Lecture Notes in Computer Science 4662, ISBN: 978-3-540-74794-9
Contents
Keynote Speakers
Social Computing 1
Face-to-Face Sociability Signs Made Explicit in CMC.
Carla Faria Leitão, Clarisse Sieckenius de Souza, Clarissa Maria de A. Barbosa
5-18
Exploring Temporal Communication Through Social Networks.
Liaquat Hossain, Kon Shing Kenneth Chung, Shahriar Tanvir Hasan Murshed
19-30
Identifying Potential Social Impact of Collaborative Systems at Design Time.
Clarissa Maria de A. Barbosa, Raquel Oliveira Prates, Clarisse Sieckenius de Souza
31-44
Social Computing 2
Group Efficacy in Asynchronous vs. Multi-synchronous Virtual Teams: An Empirical Study.
Yingxin Pan, Chen Zhao
45-58
Mutual Awareness in Collocated and Distant Collaborative Tasks Using Shared Interfaces.
Alexandre Pauchet, François Coldefy, L. Lefebvre, Stéphane Louis Dit Picard, A. Bouguet, L. Perron, J. Guerin, D. Corvaisier, M. Collobert
59-73
Web
A Proxy-Based Infrastructure for Web Application Sharing and Remote Collaboration on Web Pages.
Richard Atterer, Albrecht Schmidt, Monika Wnuk
74-87
Investigating User Attention and Interest in Websites.
Alistair G. Sutcliffe, Abdallah Namoune
88-101
FaericWorld: Browsing Multimedia Events Through Static Documents and Links.
Maurizio Rigamonti, Denis Lalanne, Rolf Ingold
102-115
UI Prototyping
Trainable Sketch Recognizer for Graphical User Interface Design.
Adrien Coyette, Sascha Schimke, Jean Vanderdonckt, Claus Vielhauer
124-135
UI Prototyping for Multiple Devices Through Specifying Interaction Design.
Jürgen Falb, Roman Popp, Thomas Röck, Helmut Jelinek, Edin Arnautovic, Hermann Kaindl
136-149
Multi-fidelity Prototyping of User Interfaces.
Adrien Coyette, Suzanne Kieffer, Jean Vanderdonckt
150-164
User-Centered Design and Business Process Modeling: Cross Road in Rapid Prototyping Tools.
Noi Sukaviriya, Vibha Sinha, Thejaswini Ramachandra, Senthil Mani, Markus Stolze
165-178
User Centred Design Methods and Techniques 1
User Centred Design Methods and Techniques 2
Improving Users' Comprehension of Changes with Animation and Sound: An Empirical Assessment.
Céline Schlienger, Stéphane Conversy, Stéphane Chatty, Magali Anquetil, Christophe P. Mertz
207-220
Designing a Free Style, Indirect, and Interactive Storytelling Application for People with Aphasia.
Elke Daemen, Pavan Dadlani, Jia Du, Ying Li, Pinar Erik-Paker, Jean-Bernard Martens, Boris E. R. de Ruyter
221-234
Supporting the Planning and Organization of Multiple Activities in the Workplace.
Víctor M. González, Leonardo Galicia, Jesús Favela
235-238
Creators, Composers and Consumers: Experiences of Designing a Digital Library.
Ann Blandford, Jeremy Gow, George Buchanan, Claire Warwick, Jon Rimmer
239-242
Intelligent User Interfaces
A Common Sense-Based On-Line Assistant for Training Employees.
Júnia Coutinho Anacleto Silva, Muriel de Souza Godoi, Aparecido Fabiano Pinatti de Carvalho, Henry Lieberman
243-254
Proactive Assistive Technology: An Empirical Study.
Amedeo Cesta, Gabriella Cortellessa, Vittoria Giuliani, Federico Pecora, Riccardo Rasconi, Massimiliano Scopelliti, Lorenza Tiberio
255-268
Interaction on the Move 1
Utilizing Sound Effects in Mobile User Interface Design.
Hannu Korhonen, Jukka Holm, Mikko Heikkinen
283-296
Multimodal PDA Interfaces to Assist Drivers in Monitoring Their Vehicles.
Giuseppe Ghiani, Fabio Paternò
297-309
Interaction on the Move 2
Xiangshi Ren, Jibin Yin, Shengdong Zhao, Yang Li
310-323
ThumbSpace: Generalized One-Handed Input for Touchscreen-Based Mobile Devices.
Amy K. Karlson, Benjamin B. Bederson
324-338
Optimizing on Mobile Usage Cost for the Lower Income Group: Insights and Recommendations.
Deepak P, Anuradha Bhamidipaty
339-342
Button Keyboard: A Very Small Keyboard with Universal Usability for Wearable Computing.
Hyunjung Kim, Minjung Sohn, Seoktae Kim, Jinhee Pak, Woohun Lee
343-346
Accessibility
Electronic Communication: Themes from a Case Study of the Deaf Community.
Valerie Henderson-Summet, Rebecca E. Grinter, Jennie Carroll, Thad Starner
347-360
Accessibility and Interactive TV: Design Recommendations for the Brazilian Scenario.
Lara Schibelsky G. Piccolo, Amanda Meincke Melo, Maria Cecília Calani Baranauskas
361-374
Guidelines for Designing Mobility and Orientation Software for Blind Children.
Jaime Sánchez, Miguel Elías
375-388
SymAB : Symbol-Based Address Book for the Semi-literate Mobile User.
Anuradha Bhamidipaty, Deepak P
389-392
Accessibility of Assistive Software Installation Interfaces.
Lucia Filgueiras, Edson Sales, Lucy Gruenwald, Ana Maria Barbosa, Renato P. Facis
393-396
Designing for Multiples Devices
Model-Driven Adaptation for Plastic User Interfaces.
Jean-Sebastien Sottet, Vincent Ganneau, Gaëlle Calvary, Joëlle Coutaz, Alexandre Demeure, Jean-Marie Favre, Rachel Demumieux
397-410
The Beautification Process in Model-Driven Engineering of User Interfaces.
Inés Pederiva, Jean Vanderdonckt, Sergio España, José Ignacio Panach, Oscar Pastor
411-425
Consistency Priorities for Multi-device Design.
Rodrigo de Oliveira, Heloisa Vieira da Rocha
426-429
A Flexible Presentation Tool for Diverse Multi-display Environments.
Kazutaka Kurihara, Takeo Igarashi
430-433
Interaction Techniques 1
A Pressure-Sensing Mouse Button for Multilevel Click and Drag.
Masaki Omata, Kenji Matsumura, Atsumi Imamiya
434-446
DeskJockey: Exploiting Passive Surfaces to Display Peripheral Information.
Ryder Ziola, Melanie Kellar, Kori Inkpen
447-460
Interaction Techniques 2
Wave Menus: Improving the Novice Mode of Hierarchical Marking Menus.
Gilles Bailly, Eric Lecolinet, Laurence Nigay
475-488
CATKey: Customizable and Adaptable Touchscreen Keyboard with Bubble Cursor-Like Visual Feedback.
Kentaro Go, Yuki Endo
493-496
Affective Computing 1
Elizabeth Furtado, Vasco Furtado, Eurico Vasconcelos Filho
497-510
Characterizing the Diversity in Users' Perceptions.
Evangelos Karapanos, Jean-Bernard Martens
515-518
Affective Computing 2
Stay on the Ball! An Interaction Pattern Approach to the Engineering of Motivation.
Kirstin Kohler, Sabine Niebuhr, Marc Hassenzahl
519-522
Mobile Application for Increasing Contextual and Emotional Work Group Awareness.
Mikko Salminen, Kari Kallinen, Kliment Yanev, Niklas Ravaja, Timo Saari
527-531
3D Interaction and 3D Interfaces
Employing Dynamic Transparency for 3D Occlusion Management: Design Issues and Evaluation.
Niklas Elmqvist, Ulf Assarsson, Philippas Tsigas
532-545
Towards Applicable 3D User Interfaces for Everyday Working Environments.
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus Hinrichs
546-559
Dwell-Based Pointing in Applications of Human Computer Interaction.
Christian Müller-Tomfelde
560-573
Evaluation Methods 1
Use Case Evaluation (UCE): A Method for Early Usability Evaluation in Software Development.
Kasper Hornbæk, Rune Thaarup Høegh, Michael Bach Pedersen, Jan Stage
578-591
Evaluating Reduced-Functionality Interfaces According to Feature Findability and Awareness.
Leah Findlater, Joanna McGrenere
592-605
Evaluation Methods 2
Playful Probing: Making Probing More Fun.
Regina Bernhaupt, Astrid Weiss, Marianna Obrist, Manfred Tscheligi
606-619
Do I Do What I Say?: Observed Versus Stated Privacy Preferences.
Kay Connelly, Ashraf Khalil, Yong Liu
620-623
In and Out of the Hospital: The Hidden Interface of High Fidelity Research Via RFID.
Svetlena Taneva, Effie Law
624-627