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Space for Seriousness?

Heinrich Söbke
14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.482-489, ⟨10.1007/978-3-319-24589-8_44⟩
Conference papers hal-01758438v1
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Applying and Facilitating Serious Location-Based Games

Jannicke Baalsrud Hauge , Heinrich Söbke , Ioana A. Stefan , Antoniu Stefan
19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.104-109, ⟨10.1007/978-3-030-65736-9_8⟩
Conference papers hal-03686001v1
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Designing Serious Mobile Location-Based Games

Jannicke Baalsrud Hauge , Heinrich Söbke , Ioana A. Stefan , Antoniu Stefan
1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.479-484, ⟨10.1007/978-3-030-34644-7_49⟩
Conference papers hal-03652026v1
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Virtualization of Digital Location-Based Experiences

Jannicke Baalsrud Hauge , Heinrich Söbke , Ioana A. Stefan
20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.467-474, ⟨10.1007/978-3-030-89394-1_40⟩
Conference papers hal-04144385v1
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The Challenge to Nurture Challenge

Heinrich Söbke , Laura Weitze
15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.15-23, ⟨10.1007/978-3-319-46100-7_2⟩
Conference papers hal-01640297v1
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Using a Location-Based AR Game in Environmental Engineering

Heinrich Söbke , Jannicke Baalsrud Hauge , Ioana A. Stefan , Antoniu Stefan
1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.466-469, ⟨10.1007/978-3-030-34644-7_47⟩
Conference papers hal-03652021v1