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Shaping Attitudes Across Realities. Exploring Strategies for the Design of Persuasive Virtual, Augmented and Mixed Reality Games

Martijn Kors , Karel Millenaar , Erik Spek , Gabriele Ferri , Ben Schouten , et al.
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.497-501, ⟨10.1007/978-3-319-66715-7_71⟩
Conference papers hal-01771299v1
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The Effectiveness and Efficiency of Model Driven Game Design

Joris Dormans
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.542-548, ⟨10.1007/978-3-642-33542-6_71⟩
Conference papers hal-01556176v1
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Creating Video Content for Oculus Rift

Mirjam Vosmeer , Ben Schouten
14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.556-559, ⟨10.1007/978-3-319-24589-8_56⟩
Conference papers hal-01758453v1
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FIT Decision Aid: Matching the Needs of People with Dementia and Caregivers with Products and Services

Nazli Cila , Hester Van Zuthem , Fleur Thomése , Wilma Otten , Franka Meiland , et al.
16th IFIP Conference on Human-Computer Interaction (INTERACT), Sep 2017, Bombay, India. pp.442-452, ⟨10.1007/978-3-319-67687-6_30⟩
Conference papers hal-01717229v1
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Circus Noel: A Case Study into Interaction and Interface Design for Cinematic VR

Mirjam Vosmeer , Alyea Sandovar
17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.223-227, ⟨10.1007/978-3-319-99426-0_21⟩
Conference papers hal-02128621v1