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2nd Workshop on Game Development and Model-Driven Software Development

Robert Walter , Maic Masuch , Mathias Funk
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.500-503, ⟨10.1007/978-3-642-33542-6_64⟩
Conference papers hal-01556120v1
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Success Factors for Applied Game Projects - An Exploratory Framework for Practitioners

Ralf Schmidt , Mirco Zick , Burkhard Schmidt , Maic Masuch
15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.63-74, ⟨10.1007/978-3-319-46100-7_6⟩
Conference papers hal-01640300v1

Entertainment Computing - ICEC 2012

Marc Herrlich , Rainer Malaka , Maic Masuch
Springer, LNCS-7522, 2012, Lecture Notes in Computer Science, 978-3-642-33541-9. ⟨10.1007/978-3-642-33542-6⟩
Books hal-01556461v1
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Designing Shared Virtual Reality Gaming Experiences in Local Multi-platform Games

Stefan Liszio , Maic Masuch
15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.235-240, ⟨10.1007/978-3-319-46100-7_23⟩
Conference papers hal-01640287v1
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Masking Distracting Ambient Sound in an Adaptive VR-Application to Increase Presence

Felix Born , Maic Masuch
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.226-232, ⟨10.1007/978-3-319-66715-7_25⟩
Conference papers hal-01771235v1
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Game Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games

Kathrin Maria Gerling , Frank Paul Schulte , Jan Smeddinck , Maic Masuch
11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.235-242, ⟨10.1007/978-3-642-33542-6_20⟩
Conference papers hal-01556159v1