Brain-Computer Interface Games: Towards a Framework - Entertainment Computing - ICEC 2012 Access content directly
Conference Papers Year : 2012

Brain-Computer Interface Games: Towards a Framework

Hayrettin Gürkök
  • Function : Author
  • PersonId : 1011707
Mannes Poel
  • Function : Author
  • PersonId : 1011708

Abstract

The brain-computer interface (BCI) community started to consider games as potential applications while the games community started to consider BCI as a game controller. However, there is a discrepancy between the BCI games developed by the two communities. In this paper, we propose a preliminary BCI games framework that we constructed with respect to the research conducted in both the BCI and the games communities. Developers can situate their BCI games within this framework and benefit from the guidelines we provide and also extend the framework further.
Fichier principal
Vignette du fichier
978-3-642-33542-6_33_Chapter.pdf (63.96 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01556145 , version 1 (04-07-2017)

Licence

Attribution

Identifiers

Cite

Hayrettin Gürkök, Anton Nijholt, Mannes Poel. Brain-Computer Interface Games: Towards a Framework. 11th International Confernece on Entertainment Computing (ICEC), Sep 2012, Bremen, Germany. pp.373-380, ⟨10.1007/978-3-642-33542-6_33⟩. ⟨hal-01556145⟩
51 View
370 Download

Altmetric

Share

Gmail Facebook X LinkedIn More