Reading Aloud Training Game for Children with Auto Evaluation of Oral Reading Fluency - Entertainment Computing – ICEC 2017 Access content directly
Conference Papers Year : 2017

Reading Aloud Training Game for Children with Auto Evaluation of Oral Reading Fluency

Abstract

Reading aloud is an important study method of acquiring information and building knowledge from text. This article proposes an objective and automatable method that evaluates fluency of children’s reading by reflecting the evaluation by those who are experienced in book reading (to children), and presents the outcomes of building an automatic evaluation system on the fluency of reading with that method.
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hal-01771275 , version 1 (19-04-2018)

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Toshiaki Takita, Kazuhisa Akimoto, Junichi Hoshino. Reading Aloud Training Game for Children with Auto Evaluation of Oral Reading Fluency. 16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.404-408, ⟨10.1007/978-3-319-66715-7_50⟩. ⟨hal-01771275⟩
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