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Gamifying Experiences Using a Peer Learning Assessment System: Combining Two Separate Research Traditions to Promote Student Learning (Poster and Interactive Session)
Audun Grom
,
Gabrielle Hansen
,
George Adrian Stoica
16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.507-509, ⟨10.1007/978-3-319-66715-7⟩
Conference papers
hal-01771455v1
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DanceDanceThumb: Tablet App for Rehabilitation for Carpal Tunnel Syndrome
Takuro Watanabe
,
Yuta Sugiura
,
Natsuki Miyata
,
Koji Fujita
,
Akimoto Nimura
,
et al.
Conference papers
hal-01771273v1
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Partner Character Attracting Consumers to a Real Store
Motoi Okuzono
,
Masahumi Muta
,
Soh Masuko
,
Hayaki Kawata
,
Junichi Hoshino
Conference papers
hal-01771296v1
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Reading Aloud Training Game for Children with Auto Evaluation of Oral Reading Fluency
Toshiaki Takita
,
Kazuhisa Akimoto
,
Junichi Hoshino
Conference papers
hal-01771275v1
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